The year of 2015 is far from over, but there have already been a hefty amount of best-selling video games that have dropped and sold massive numbers of copies throughout the world. 2015 looks like a stronger year for games than 2014 when you look at titles such as The Witcher 3: Wild Hunt, Mortal Kombat X, Bloodborne, Batman: Arkham Knight, Dying Light, Battlefield: Hardline, and games that are still to come for the holiday season, including Rise of the Tomb Raider, Just Cause 3, Fallout 4 and Call of Duty: Black Ops III. There will surely be some big sellers to close what has been a huge year for gaming.
Recently, Capcom officially announced that the Resident Evil 2 Remake project has been given the green light. After the success of the recent release of the HD remaster of the original Resident Evil, a project to give Resident Evil 2 the same treatment seemed like a no brainer. Capcom finally listened to fans and answered their demands with the start of this new project. However, the announcement got me thinking about the classic and best games of the Resident Evil franchise, before the franchise sort of entered a decline in later years. Then, a close friend told me that he would rather play remakes of the classic original Resident Evil games instead of the later ones. So I decided to compile a personal list of what I believe are the top five classic Resident Evil games.
For Mega Man creator Keiji Inafune, he’s on the brink of releasing his next big game, Mighty No. 9, which is a “spiritual successor” to Mega Man, a game franchise he no longer helps develop. Mighty No. 9 has Inafune in full freedom to create the game however he wants, and it’s clear he’s excited about it. But of the two, which one does he consider his true child? Well, he told Eurogamer in an interview, and the answer is a bit surprising:
There is always a question about what makes a successful franchise/series. Sometimes it’s just having the fanbase behind it to want more than one game, some think it’s have a memorable experience that inspires the developers to make more of it. For Square Enix boss, Yosuki Matsuda, he believes that once a franchise reaches its third title, it gets a big break, as he told Famitsu (found by Kotaku):
Singularity – The advent of Artificial Intelligence that exceeds that of its human creators. Along with becoming smarter than humans, these computers and machines also gain sentience and break free from the control of their human creators. Civilization is forever changed – but for better or worse is up for debate.
Over the next ten days, I’m going to be taking an in-depth look at Destiny, the beta and everything else to do with the build of the game that’s currently being loved on the PlayStation 3 and 4. I’ll be updating this page on a daily basis with new information, based on what I’ve come across, enjoyed and hated in the game. I intend to look at the different game modes and mission types as well as other features like Grimoire and the Destiny Companion App.
There’s an unhealthy perception in the gaming industry that the PlayStation Vita is struggling, and that it lacks a solid library games. In actual fact, there has never been a greater time to pick up a Vita; here I’m going to run down why now is the time to strike to pick up Sony’s handheld beast and counter some of the lingering questions surrounding the portable console.
Gaming has always had its benchmark titles; those games that stand out head and shoulders above the rest, those that set the trends other studios work towards or try to best. These seminal titles are considered to be the benchmarks of which other games, and sequels, are judged; particularly within specific genres. Every so often, with increasing rarity in an industry which relies heavily on sequels and franchises, a game comes along and sets a new benchmark.
Video games have come under much scrutiny, but like all new media, researchers, news outlets and concern individuals have taken it upon themselves to find a relation between senseless mass murders and violent video games.
Microsoft understands that achievements are a major highlight of their service, which is why they have hinted at offering gamers even more gamerpoints for watching shows, movies and even advertisements. But offering such achievements would only dilute and possibly destroy the impact that it has on their customer base.
Since Microsoft revealed the Xbox One, they have sparked many a discussion about the future and viability of used games. Gamers are worried that they would not be able to enjoy games anymore at a cheaper price and have even took to social media to have their concerns heard. With the next console generation upon us, it seems like it is a valid concern seeing as how everyone expects the price of next gen games to increase. If publishers and console developers were to impose restrictions on used games, not only will it affect the used game market, it will also effect game sharing among friends and family.(more…)
Shortly after new games are announced, publishing companies tend to release an announcement or reveal trailer showcasing their upcoming product. Even though said trailer may look polished and beautiful, it does not necessarily reflect the content quality of the product.