For the last few generations of gaming, the focus has been on better graphics and the ever growing online community. But recently, a push for Virtual Reality has gotten the attention of many a company. What was once just the Oculus has now grown with Microsoft’s Hololens and Sony’s Project Morpheus. Yet Nintendo, a company who actually dominated the last console war through the use of motion control technology, apparently isn’t game on joining in this race. Speaking with Polygon at E3, Nintendo of America President Reggie Fils-Aime stated why he and Nintendo, at present, aren’t on board with VR.
When it comes to technology, there’s always a race to get the newest piece of “life-changing” tech out first. TV’s, video games and their consoles, the person who can get it out first, and hopefully do it right the first time, gets a LOT of momentum.
Oculus has today announced that their long-awaited virtual reality headset, the Oculus Rift, will not be made available to consumers until at least 2016. Reports over the last year have suggested the device would hit store shelves in 2015 but this new information confirms that isn’t the case. The company also declined to give a firm release date other than the first quarter of 2016, what specifications the consumer version will have or exactly how much it will cost.
Singularity – The advent of Artificial Intelligence that exceeds that of its human creators. Along with becoming smarter than humans, these computers and machines also gain sentience and break free from the control of their human creators. Civilization is forever changed – but for better or worse is up for debate.
Sony has revealed that its take on the virtual reality headset, Project Morpheus, will be launching in the first half of 2016. The device has been in development for several years, although Sony have never given any firm details about when consumers should expect to see it before today. The headset, which will allow players to play games in virtual reality using a PlayStation 4, will also have a dedicated briefing at E3 so that customers can get a better idea of the technology and how exactly it will work.
Sony are looking to incorporate social experiences in Project Morpheus when the virtual reality headset releases. The London studio of Sony Computing Entertainment revealed to Digital Spy that the developer had been working on games that will involve multiple people in the virtual reality experience. Studio director Dave Ranyard said that their experience in producing games such as SingStar, The Playroom and EyeToy Play, gives them a unique chance to create games that have a strong social aspect, with the developer having already demonstrated two prototypes.
Haven’t they seen Lawnmower Man? Read any dystopian cyberpunk. This kind of thing never goes well.