HJU: A World We Have Forgotten

just a quick comment.
Lii, Lumin an RK are all from the same world so...would Lumin recognize the world as well (RK wont cause of the memory thing)
 
Lii and Lumin will be ok... since in the previous RPs, their characters weren't touched up upon.

The world's will have a story of their own, but the characters will also have a meaning and purpose. I think what happened was that, we were too concerned about throwing in unique ideas, that we got caught up in it and never gave our characters a second thought.

What I want to connect is the characters and the world they represent. Once we touch up on the newcomers of this RP, we will proceed to where our old worlds have gone out of whack and combined... much like Decade, it'll either promote unity, or war. For sure, this time around, we'll create mysteries and new twists... like M. Night Shylamalama-sama-kun.. but of course, way better.

Remember that even if our characters are given a spotlight in these worlds, please be considerate to your peers and share the moment.I don't want anyone to feel left out and overshadowed by the older cast. I ensure everyone, that when their time comes, they will shine! Just... when I give you that ball, make some magic!
 
Originally my reference came from this... [ame="http://www.youtube.com/watch?v=ek9D56MbmLs"]YouTube - ‪SPOOF MOVIE NO JUTSU~! (part two)‬‏[/ame]

But M. Night is the director of movies such as... Devil, The Village, The Last Airbender... I facepalm as I list these movies.
 
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So starting Wednesday, we're gonna start the move into Ryuki's world. So everyone be prepared. The transition will start with RK and KamenRiderIoto playing their card game, signaling the change.

Everyone else will make assumptions to where we are, until the first fight happens. Explore the world and look for clues, unless you interact with Lii or Lumin, you will not know where you are.

If you want to play it cautious, follow Lii's lead. She will identify the world as her own, and just play around her words to form a scenario.

The mirror noise will sound and everyone will witness the fight between the world's riders: Zolda, Femme, Scissors, Impaler and Verde.

Everyone will try to either join the battle or witness the battle. However, choose to join the battle... and all the riders will attack you without a second thought. If you want riders to destroy, Impaler and Scissors are up for open season... the others will escape.

REMEMBER!!! Do not rush the plot! Interact with your peers and wander in pairs, I will not have anyone left out or playing the "ME" game. For the returning RP'ers, try to pick a new RP'er and "show them the ropes" for a few worlds, we will mix pairs in every world. This rule is made special for main cast characters, as they will focus on the main task in stage one. Usually in stage two, everyone will interact once it comes to defeating the main threat.

The main cast will run in with Raia, Gai, Ohja, Alternatives (both), Knight and Odin.
Free to destroy: Raia, Gai and the Alternatives.
Escapes: Ohja
Bosses: Knight and Odin

The support cast will run in with Zolda, Femme, Verde, Scissors, Impaler, Ohja and Tiger.
Free to destroy: Scissors and Impaler.
Escapes: Femme, Zolda and Verde.
Bosses: Ohja and Tiger

For the main cast, Knight and Odin will be your main threat. They will try to defeat and steal the rider powers from the original Knight and Odin. They will have the Alternatives as their lackies, and you are able to destroy them, after a hard battle. As for Gai and Raia, remember that this will be your first fight, destroy them... and Ohja will take their Contract cards and make his escape.

Support cast. You will wander in on the Rider Fight, and without notice if you choose to interfere, you will be attacked. Feel free to make this fight a challenge... since there are FIVE riders out to kill you. Remember later that Ohja and Tiger will be your main threat, Ojha now able to summon Genocider and Tiger will have some new cards up his sleeve, but the fight with them will climax on stage two.

Quick Character Analysis.
Femme: Hasty and tenacious.
Zolda: Cocky and arrogant.
Verde: Smart, tactical and a coward.
Raia: Generic.
Gai: Kinda slow...
Ohja: Wicked and manipulative, strong and fast.
Tiger: Will be played by RK, this character is a recurring character.
Alternatives: Brainless, but strong.
Knight: Smart and tactical, resourceful.
Odin: Smart, strong, fast and relentless.

Use these when battling the NPC riders. It'll give them personality, especially when you get them to talk.

That is it for now... you know your roles, and if you have any questions, comments, suggestions or concerns. Shoot me up!

Otherwise! Let's rock!
 

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