What makes a Toku too Toyetic

Oh the poor candroids. It's a grasshopper that acts like a walkie talkie. Because apparently Ankh spends his spare time playing with an iPad but nobody owns a cell phone :redface2:

I think Double's memory gadgets popularised the "little helper bots" but my favourite use was back in Hibiki. It really made sense for them to be in that show. The monsters in that show tend to live in remote, heavily forested mountains and come out occasionally to attack villages or even individual people. The Oni can't get to the scene of an attack until the trail has gone cold. So how do you find something that could be anywhere in an entire mountain range? It may be a staple of the genre for the hero to stumble upon the enemy, but it would really be pushing it for it to happen every week with that much area to cover. Yet it would take weeks for a person to search the mountains on foot, which would really cripple the writers' ability to do any character-based drama. The heavy woodland prevents them from being able to search by air. So what did they come up with? Put a crate full of disk animals in the back of your car, drive to the scene of the last attack and find a secluded camping spot nearby. Pull out a map, draw up a search grid and start activating bots and assigning them to squares. :thumbs:

It makes sense for them to have a CD mode for storage (compacted down so you can fit dozens if not hundreds in the back of a minivan, plus it ties in with the music theme), and an animal mode to perform recon without being spotted too easily (the monsters they are searching for are nature spirits that would presumably find it easy to spot any obviously artificial movement). Plus they have a function that helps prevent the show from either having to make the Oni seem extraordinarily lucky or having each episode cover about a month of the characters' lives. Overall I think they really fitted in with their show better than any other bot.
 
I don't understand the fuss of being too toyetic if anything it make things more interesting I especially like Sengoku Driver's standby sound.
 
When the show overall is affected by the toys, as in the plot doesn't get progressed, characters and themes don't get developed. Instead we get random screentime for a few gimmicky toys that we'll probably never see again. Fourze was a prime example where a few modules were used once/twice in the whole series and the hand module never in combat. Wizard was worse actually because they had to make filler arcs for the sake of debuting the new Dragon forms.

Gaim's different in that even though there's loads of toys, it's incorporated well into the story and you don't feel this sort of push for toy selling in the show and it's progressing at a natural pace.
 

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