Megaman Legends 3 announced!! Updated: It's Cancelled

Maybe a little interest would be gained from marketing but then you have the problem that it's a sequel to an obscure series featuring a character that the vast majority of the gaming public doesn't really care about anymore (as much as it hurts me to type those words) so it's a hard sell to start with.

I think that even a stronger kid-targeted fanbase like Starforce or Battle Network would have trouble trying to fill this "criteria" that Capcom want from the fans.

Capcom's begun this killing process long ago. The last 'new' games that weren't a port or collection in the 3 years were Megaman 10 (2010) and Megaman Starforce 3 (JP 2008). This is compared to 2003, where you had a ludicrous amount of Megaman games coming out in that single year.
 
Capcom's begun this killing process long ago. The last 'new' games that weren't a port or collection in the 3 years were Megaman 10 (2010) and Megaman Starforce 3 (JP 2008).

A) You forgot Mega Man 9, which was also 2008.

B) As I understand it, Starforce 3 was a pretty big bomb. Big enough that it killed the franchise.

And that's part of the problem right there.

One of the reasons the number of games being made over the years declined was because they weren't selling anymore.
 
B) As I understand it, Starforce 3 was a pretty big bomb. Big enough that it killed the franchise.

Really? It seemed to have done well in Japan, but I got the impression that Starforce 3 was suppose to end the series anyway. But it won't surprise me if poor sales prevented Operation Shooting Star from being localized...but considering how quickly the instalments came out, I guess people just got sick of them.
 
Haha which is surprising since Starforce 3 is probably the best one out of the Starforce series. The problem was that the Starforce series and ZX tried to be too much like their GBA predecessor, instead of doing their own thing (until SF3). SF tried too much on riding with BN's popularity that Capcom was just pushing it down our throats, resulting in the obvious forced ending.
 
Really? It seemed to have done well in Japan, but I got the impression that Starforce 3 was suppose to end the series anyway.

As I understand the situation, Starforce was originally intended to be six games like its predecessor Battle Network but poor sales and, as Midnite pointed out, oversaturation did things in.

But it won't surprise me if poor sales prevented Operation Shooting Star from being localized...

I notice nobody talks about that game... at all. Which is never a good sign.
 
It's... not really much of an enhanced port to be talked about.

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There's this crossover event that has MegaMan.EXE kidnapped and Shooting Star MegaMan temporarily took his place as Lan's NetNavi until they rescued MegaMan.EXE, Roll, and Lyra. And the whole thing... wasn't ever talked about again.[/Hide]
 
I think that game was more of an experiment to bring Mega Man Battle Network/Rockman.EXE to the DS. Like how they did with Mega Man Zero. Answer: A Mega Man Battle Network Collection. WHICH I WOULD DIG VERY MUCH, THANK YOU.
 
MegaMan Battle Network 5 Double Team DS. A GOOD port and improvement over the originals. Clearly they could have done something of quality, but instead just made a weakly done advanced port that doesn't have WiFi... 5DS at least had an excuse for being one of the earlier DS games.

Heh, a MMBN Collection. Transfer over the merchandise related stuff along with the un-localized games, and you got yourself a customer.
 
MegaMan Battle Network 5 Double Team DS. A GOOD port and improvement over the originals. Clearly they could have done something of quality, but instead just made a weakly done advanced port that doesn't have WiFi... 5DS at least had an excuse for being one of the earlier DS games.

The only problem i had with the Double Team really was just how crappy the voice acting work was.

Seriously, Lan sounds like a man in his 30s.
 

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