Adam Solo and Hugo Rosado of Portuguese studio Praxis Games – the team that previously created the sci-fi strategy website SpaceSector — are T-minus three days from launching Interstellar Space: Genesis, a turn-based space 4X strategy game where your goal is no less than the foundation of a entire galactic empire.

You’ll probe the universe, send your colonists to unexplored new worlds, terraform desolate terrain into bustling cities, and conquer alien civilizations in tactical turn-based battles. There are others who want control of this galaxy, and they won’t give it up without a long fight. The most interesting thing about Interstellar Space: Genesis is that its soundtrack is partially created by Rare legend Grant Kirkhope.

  • Turn-based tactical combat with extensive ship customization and free space-based movement with range limits.
  • Soundtrack by Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth, Mario + Rabbids Kingdom Battle) and Ryan McQuinn (Lotia, Dungeons & Doritos, Call of Cthulhu Mystery Program, Liberty: Vigilance, Dark Dice).
  • Custom alien races with specific planet types, unique leaders, and random tech trees for each civilization.
  • Deep colony development, terraforming, and diplomacy systems.
  • Varied exploration mechanics and freedom to define a civilization’s wants and needs.
  • Complex economic model with asteroid mining, space tourism, and more!

You can start your cosmic journey July 25 on Steam when Interstellar Space: Genesis goes on sale.

You are among the latest, and perhaps the last, of the challengers to undertake this great journey into the stars. While the universe may be ancient, you and your rivals are still young. As you compete with others for control of the galaxy, participants far older and more powerful than you watch from a distance – their true intentions covered in shadows. It’s time for you to prove that your Empire deserves to rule this galaxy, once and for all. You may prove worthy after all, but worthy of what? It’s up to you.

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