Artisan
Blade Adept
I can't say I'm disappointed with the series so far. It's largely because I walked in on the show with tempered expectations, and going by the rigidity of certain aspects of the neo-Heisei Rider shows so far, I wasn't expecting Wizard to ever extensively break the mold.
+ I have enjoyed certain individual arcs. I thought the one with Beelzebub was very decent, backed with a Phantom I absolutely adore. The Mayu/Medusa two episodes featured plenty of tension and are hopefully a meaningful pivot to something bigger down the line. Flame Dragon's debut excellent.
+ I do like the doughnut guys considerably more than I was expecting to. I guess it could partially be that they're not ubiquitous and I haven't generally noticed them being shoved in unceremoniously at every opportunity. With their relatively sparing appearances, they're pretty likeable.
+ Sure, Gremlin's giggling is obnoxious and a tad creepy, but he's probably the most interesting of the established villains so far.
+ I've grown used to Nitoh. It doesn't mean I like him. It just means I don't mind his presence, though I'm not sure how I feel about strings of focus arcs involving him in a short space of time to make up for his sidelining earlier.
+ Well, uh, I guess the fight choreography isn't as jarring as in Fourze when that show featured a ton of goofy modular add-ons.
- Koyomi has barely done anything...yet. I heard that Makoto Okunaka is too busy to be there half the time, but I'm not sure how much I can attribute that to her character being in the background a lot of the time.
- Shunpei is...well, sure, he always falls down. That's funny, right? Let's repeat that gag ad nauseum because it might suddenly start becoming funny!
- Yeah, I know, toys. But the loud belts just hurt the mythology full stop. Especially Beast's.
- I know I tempered my initial expectations for Wizard, but I grew rather hopeful for Rinko to play something meaningful to the plot. A rookie police officer? There's plenty you can do with that! Superiors who were initially shady with how they behaved? There's plenty you can do with that! But, no. Scrap that then. She's had her moments, I haven't forgotten that, but she's so far been a waste, and I'm not expecting that to change much.
- Likewise with Wajima. There's got to be more to a guy who can casually whip up magic rings, right? Right?
- And here is the problem with the multitude of power-ups. How do we properly handle them? Flame Dragon's debut arc was a highlight of the show. Then each of the Dragon forms wander in arbitrarily with little fanfare, as if Kida just looked at the tickbox in front of him and just shrugged his shoulders. Infinity's episodes were erm, uhh, yeah, they were enjoyable to watch, but sorely lacking in much buildup. Those tears were such a blatant deus ex machina.
- Phantoms' power scaling. At least with shows like OOO (hybrid Yummies, then dinosaur/mythical creatures Yummies) and Fourze (Horoscopes suddenly emerging left and right), we have adequate and believable situations where it makes sense for the villains to be stronger and the riders to have to whip out their power-up forms, but Wizard isn't very good at that. And I reiterate that Wizard is most certainly not the only one guilty of this, but it could have done with something to help flesh out the Phantoms' lore.
- With the toys out of the way, I hope we can move on now. From a central, ongoing narrative point of view, barely much has been accomplished. It's been crawling from power-up to power-up and a series of mostly forgettable cannon fodder Phantoms, while Wiseman skulks in the dark somewhere, showing up on camera only for two minutes occasionally.
The "It's Showtime" allegory kind of works here. Sure, you're flashy and good with presentation, but past a certain threshold, it feels stale and my investment in you begins to visibly wane. At this point in time last year, I was really enjoying Fourze, goofiness and nitpickings aside. Wizard is failing to do the same for me this year, which is unfortunate. Oh well, nor was OOOs two years back, but that managed a second half that made up for it. Here's hoping Wizard will do the same.
+ I have enjoyed certain individual arcs. I thought the one with Beelzebub was very decent, backed with a Phantom I absolutely adore. The Mayu/Medusa two episodes featured plenty of tension and are hopefully a meaningful pivot to something bigger down the line. Flame Dragon's debut excellent.
+ I do like the doughnut guys considerably more than I was expecting to. I guess it could partially be that they're not ubiquitous and I haven't generally noticed them being shoved in unceremoniously at every opportunity. With their relatively sparing appearances, they're pretty likeable.
+ Sure, Gremlin's giggling is obnoxious and a tad creepy, but he's probably the most interesting of the established villains so far.
+ I've grown used to Nitoh. It doesn't mean I like him. It just means I don't mind his presence, though I'm not sure how I feel about strings of focus arcs involving him in a short space of time to make up for his sidelining earlier.
+ Well, uh, I guess the fight choreography isn't as jarring as in Fourze when that show featured a ton of goofy modular add-ons.
- Koyomi has barely done anything...yet. I heard that Makoto Okunaka is too busy to be there half the time, but I'm not sure how much I can attribute that to her character being in the background a lot of the time.
- Shunpei is...well, sure, he always falls down. That's funny, right? Let's repeat that gag ad nauseum because it might suddenly start becoming funny!
- Yeah, I know, toys. But the loud belts just hurt the mythology full stop. Especially Beast's.
- I know I tempered my initial expectations for Wizard, but I grew rather hopeful for Rinko to play something meaningful to the plot. A rookie police officer? There's plenty you can do with that! Superiors who were initially shady with how they behaved? There's plenty you can do with that! But, no. Scrap that then. She's had her moments, I haven't forgotten that, but she's so far been a waste, and I'm not expecting that to change much.
- Likewise with Wajima. There's got to be more to a guy who can casually whip up magic rings, right? Right?
- And here is the problem with the multitude of power-ups. How do we properly handle them? Flame Dragon's debut arc was a highlight of the show. Then each of the Dragon forms wander in arbitrarily with little fanfare, as if Kida just looked at the tickbox in front of him and just shrugged his shoulders. Infinity's episodes were erm, uhh, yeah, they were enjoyable to watch, but sorely lacking in much buildup. Those tears were such a blatant deus ex machina.
- Phantoms' power scaling. At least with shows like OOO (hybrid Yummies, then dinosaur/mythical creatures Yummies) and Fourze (Horoscopes suddenly emerging left and right), we have adequate and believable situations where it makes sense for the villains to be stronger and the riders to have to whip out their power-up forms, but Wizard isn't very good at that. And I reiterate that Wizard is most certainly not the only one guilty of this, but it could have done with something to help flesh out the Phantoms' lore.
- With the toys out of the way, I hope we can move on now. From a central, ongoing narrative point of view, barely much has been accomplished. It's been crawling from power-up to power-up and a series of mostly forgettable cannon fodder Phantoms, while Wiseman skulks in the dark somewhere, showing up on camera only for two minutes occasionally.
The "It's Showtime" allegory kind of works here. Sure, you're flashy and good with presentation, but past a certain threshold, it feels stale and my investment in you begins to visibly wane. At this point in time last year, I was really enjoying Fourze, goofiness and nitpickings aside. Wizard is failing to do the same for me this year, which is unfortunate. Oh well, nor was OOOs two years back, but that managed a second half that made up for it. Here's hoping Wizard will do the same.
