What is Tokusatsu: A Fact Based Definition

You gave 3 references: Katsuno, Anno, and Richie.

For Katsuno's quote you made your reasoning based on these points:
A.) He did not mention any non-Japanese production
B.) He mentioned that it was a "generally" cultural specific.

A is true. That's meaningless in terms of our discussion, though. What was the context of the quote? If he was talking to Japanese, then he would certainly be giving Japanese examples.
B is NOT true. He did not say (based on what you quoted), that it was culturally specific. Did you get that from somewhere else? He did not even mention Japan a single time in that quote.

Anno's and Richie's are similar: They were distinguishing Japanese-style SFX with Hollywood-style or western-style VFX. So what about effects that aren't Hollywood-style or Western-style? Like Hong Kong for example (from which Tokusatsu borrows a lot). You have borrowed their quotes to define what tokusatsu is, when all they're really trying to do is differentiate the Japanese style from the western style.

IMO, you have not actually shown anything cultural, but rather simply pointed out the difference between the Japanese style and western style. In the future, when cultural borders have dwindled down even more, so will that difference.
 
I wouldn't say it's "going strong" even though it's what you mostly see. I know that as far (recent? I dunno) back as Final Wars, Ryuhei Kitamura had to deal with the idea of making Godzilla CGI. That was one of the reasons he didn't want to take on the project at first. He was under the impression that, even in Japan, the use of practical effects is only really appreciated by film buffs and people who work on films. This is a quote of his from an old issue of Otaku USA in 2007:

"When they first asked me to do Godzilla, I said the same thing I did with Midnight Meat Train, "Why me?" I told them, "Sorry, but I'm an honest man. I don't go see Godzilla movies anymore. They were great back in the day, but after the 80s, they're all ****. You guys forget to update and you just keep doing the same thing again and again. And now even kids don't want to go. They've seen The Matrix and Lord of the Rings. You can't fool them. Of course it looks like a man in a suit! You shoot everything with that bright light! Why can't you just shoot it more like a Matrix kind of thing? I'm sorry if that's the direction you guys want to stay in, but I have to tell you that I don't like it. I never say to my girlfriends, 'Hey, let's go check out the new Godzilla movie.' But if you ask me, that's the kind of movie I want to make. I want guys 17-20 to say to their girlfriends, 'Hey, this time Godzilla looks cool. Let's check it out.'" "

Little by little, I think that deference to tradition and the supposed culture attached to it is going to fade away because American films do have the global and influential reach. There's always the ideal that the American market and imitation of it and its films is something to be striven for in the Japanese film industry. (that debacle with the recent Space Battleship Yamato comes to mind) Anno is very close to the medium, and as much weight as what he says might have, he's not going to be the most objective person in the world regarding the subject.

Aoi, thank you for the reply. I'll have to hunt down a copy of the issue of Otaku USA as I've never seen that particular Kitamura quote before, and I've read a lot of interviews with him. That really seems to sum up what he was doing with GODZILLA: FINAL WARS.

That said I didn't once see him mention wanting to make the kaiju CG. He simply says the suits need to be shot differently, without bright light, like "The Matrix."

But I get your point. Perhaps an even better example would be Keita Amemiya whose early films (Mirai Ninja [88], Zeiram [91], Kamen Rider ZO [93], Mechanical Violator Hakaider [95]) all featured a dazzling array of practical effects work including notable scenes done with stop-motion animation. Then starting in the late 90s/early 2000s Amemiya begins replacing some of the practical effects with CG ones (Moon Over Tao [97], Iron Armor Mikazuki [2000], Garo [2005]) and most recently with Garo: The One Who Shines in the Darkness [2013] we've seen a complete replacement of all practical effects - aside from some wire work - with CGI.

But does that mean Amemiya has gone Hollywood and is no longer making Tokusatsu? I don't think so. Again I don't see this as a fight between practical and CGI SFX techniques as both parties - Japan and America - use both. Again I think this is about a difference in philosophy about how they are used; that "presentational" vs. "representational" dichotomy that Ritchie talks about. In a way Amemiya's use of CG in the current Garo series reminds me quite a bit of older tokusatsu shows like Tsuburaya Pro.'s Dinosaur War Aizenborg and Pro-Wrestling Star Azteckaiser which used sequences of traditional cell animation for scenes they couldn't do with practical effects. In some cases this involved just a fight scene, in other cases whole characters.

Also you mention the cross cultural influence that the American film industry has had on Japan. This is true. But it's a too way street and the Japanese have influenced us a lot as well. In my first post I cited Erik Davis' article Half Japanese which he wrote back in 1994 about the popularity of Power Rangers. In the article Davis makes an interesting prediction which is that Power Rangers would reorientates its child viewer's aesthetic sensibilities in such a way that by the end of the decade he wouldn't be surprised if the kids who watched Power Rangers later came to embrace other forms of Japanese pop-culture art, in particular anime. Low and behold the American "Anime Boom of the early 2000s.

Ann Allison and David Kalat are two other scholars who agree with Davis about this re-orientating effect and have argued that movies like THE MATRIX, which Kitamura is so found of, and KILL BILL would not have happened if not for the wider acceptance amongst the public of Japanese film making ideas and conventions which these two landmark movies embrace. THE MATRIX would not exist if not for Mamoru Oshii's GHOST IN THE SHELL and the Wachowski's have admitted as much.

Even now there seems to be an ever growing interest in Japanese film genres and this year will see WB release two major tent pole films based around such genres: PACIFIC RIM [July 12th] and 47 RONIN [Christmas]. One is a kaiju/mecha movie and the other a samurai-fantasy film. The former has a mostly American cast with Rinko Kikuchi as the sole Japanese face in the film. 47 RONIN is the exact opposite featuring a primarily Japanese cast - Cary-Hiroyuki Tagawa, Hiroyuki Sanada, Kou Shibasaki, Tadanobu Asano, Rinko Kikuchi [again!] and Jin Akanishi - with Keanu Reeves being the only white guys in the movie. Neither film, of course, have Japanese directors. So yeah that's definitely an example of that cultural syncretism you're talking about that in the future may obliterate any and all cultural markers.
 
You gave 3 references: Katsuno, Anno, and Richie.

For Katsuno's quote you made your reasoning based on these points:
A.) He did not mention any non-Japanese production
B.) He mentioned that it was a "generally" cultural specific.

A is true. That's meaningless in terms of our discussion, though. What was the context of the quote? If he was talking to Japanese, then he would certainly be giving Japanese examples.
B is NOT true. He did not say (based on what you quoted), that it was culturally specific. Did you get that from somewhere else? He did not even mention Japan a single time in that quote.

Anno's and Richie's are similar: They were distinguishing Japanese-style SFX with Hollywood-style or western-style VFX. So what about effects that aren't Hollywood-style or Western-style? Like Hong Kong for example (from which Tokusatsu borrows a lot). You have borrowed their quotes to define what tokusatsu is, when all they're really trying to do is differentiate the Japanese style from the western style.

IMO, you have not actually shown anything cultural, but rather simply pointed out the difference between the Japanese style and western style. In the future, when cultural borders have dwindled down even more, so will that difference.

Kuroihikari, thanks for your thoughtful reply. In answer to your question...

The full title of Katsuno's essay on Kikaida is "Kikaida for Life: Cult Fandom in a Japanese Live-Action TV Show in Hawai'i." So the essay actually deals with western tokusatsu fandom, something I should have mentioned upfront. The essay was also written in 2006 for inclusion in William Tsutsui and Michiko Ito's book IN GODZILLA'S FOOTSTEPS which deals with Japanese pop-culture on a global scale and was published in English. I don't know if the book had a corresponding Japanese edition.

Point being that in light of those facts I think its even more significant that Katsuno, as a Japanese scholar, writing about the popularity of a Japanese medium amongst western audiences chooses to limit his examples of what Tokusatsu comprises to those of Japanese film and TV productions. At no point in the essay does he attempt to build a cross cultural bridge and say that Japanese tokusatsu shows like Kikaida are the same as, then contemporary, American shows like Adam West's Batman. In fact the entire aim of Katsuno's essay - and many of the essays in this book - is to try and explain why westerns would have any interest in Japanese pop-culture at all, since they are not Japanese.

So while it is true that Katsuno does not plainly state in his definition of Tokusatsu that it is a medium specific to Japan, I think the inference of such is a safe one to make.

I also don't understand the distinction you are making between "style" and "culture." You acknowledge that Japanese film has a different "style" then its American counterpart but then says that such is not reflective of the culture as a whole. Can you elaborate on this, but I fail to grasp how one's artistic style is not emblematic of the culture as a whole.

Like Aoi, I think you raise an important issue regarding cultural syncretism and its effect on the arts. I would refer you to the comments I made in reply there.

As far as the SFX and film making techniques used in other cultures like Hong Kong or the UK I think those need to addressed on a case by case basis since they are all arguably distinct. But I feel it would be equally erroneous to use the term Tokusatsu to refer to SFX productions from the UK like DOCTOR WHO and THUNDERBIRDS as it would be to use a British term like "Supermarionation" to refer to Japanese SFX productions, even ones which clearly attempt to ape the British marionette style as was the case with Fuji TV's X-BOMBER (aka STAR FLEET [1980).
 
I just want to point out that Amemiya isn't directing the new GARO season.

Is he not? Then what's is his role? Producer? I'll freely admit I haven't kept up with Garo since the end of the first season as I wasn't particularly impressed with it. I like Amemiya a lot but I like his pre-Garo stuff more.
 
Kuroihikari, thanks for your thoughtful reply. In answer to your question...

The full title of Katsuno's essay on Kikaida is "Kikaida for Life: Cult Fandom in a Japanese Live-Action TV Show in Hawai'i." So the essay actually deals with western tokusatsu fandom, something I should have mentioned upfront. The essay was also written in 2006 for inclusion in William Tsutsui and Michiko Ito's book IN GODZILLA'S FOOTSTEPS which deals with Japanese pop-culture on a global scale and was published in English. I don't know if the book had a corresponding Japanese edition.

Point being that in light of those facts I think its even more significant that Katsuno, as a Japanese scholar, writing about the popularity of a Japanese medium amongst western audiences chooses to limit his examples of what Tokusatsu comprises to those of Japanese film and TV productions. At no point in the essay does he attempt to build a cross cultural bridge and say that Japanese tokusatsu shows like Kikaida are the same as, then contemporary, American shows like Adam West's Batman. In fact the entire aim of Katsuno's essay - and many of the essays in this book - is to try and explain why westerns would have any interest in Japanese pop-culture at all, since they are not Japanese.

So while it is true that Katsuno does not plainly state in his definition of Tokusatsu that it is a medium specific to Japan, I think the inference of such is a safe one to make.

Fair enough.

I also don't understand the distinction you are making between "style" and "culture." You acknowledge that Japanese film has a different "style" then its American counterpart but then says that such is not reflective of the culture as a whole. Can you elaborate on this, but I fail to grasp how one's artistic style is not emblematic of the culture as a whole.

Like Aoi, I think you raise an important issue regarding cultural syncretism and its effect on the arts. I would refer you to the comments I made in reply there.

As far as the SFX and film making techniques used in other cultures like Hong Kong or the UK I think those need to addressed on a case by case basis since they are all arguably distinct. But I feel it would be equally erroneous to use the term Tokusatsu to refer to SFX productions from the UK like DOCTOR WHO and THUNDERBIRDS as it would be to use a British term like "Supermarionation" to refer to Japanese SFX productions, even ones which clearly attempt to ape the British marionette style as was the case with Fuji TV's X-BOMBER (aka STAR FLEET [1980).

I wasn't really trying to make a distinction between style and culture (although culture is such an encompassing term).

The way I understand it is that the argument you presented was along these lines: Tokusatsu requires that distinct Japanese style. In fact your quotes do show that.

However, I believe what you set out to prove at the start was this: That only Japanese SFX is tokusatsu and nothing else. This is a statement of equivalance and is split into two parts. Japanese SFX is tokusatsu , and that's well established, so there's probably no argument there.

So, what I was looking for was facts showing that there is nothing else that can be classified as tokusatsu. Your quotes provides details on what the elements of Japanese SFX makes it Japanese (the "style"), however, they were not able to sufficiently show that these elements cannot be seen in SFX around the world. In fact, by defining what the "style" is, it makes it easier to do the opposite.

That's why I (and Aoi) brought up the idea of the mixing of the styles. If the styles can mix, then it means that these elements can, and will be seen, in SFX around the world, and would thus make the "nothing else" portion of the statement void.
 
Is he not? Then what's is his role? Producer? I'll freely admit I haven't kept up with Garo since the end of the first season as I wasn't particularly impressed with it. I like Amemiya a lot but I like his pre-Garo stuff more.

I can't remember if he's the producer or just listed as creator. But he isn't directing or writing it.
 
Hell, I can understand why some wouldn't count Doctor Who or Star Trek as Toku in the more strict of definitions, Lord knows I wouldn't think of them first, but there is a distinctly American series that *IS* toku, no matter how you try to debate it.

Captain Power and the Soldiers of the Future. It's purely American, and it's totally Toku.
 

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