Saviors: A Tokusatsu-based RPG

Hello everyone. I am currently in the process of designing a Toksuatsu RPG, somewhat of a tribute to Kamen Rider. The tentative title for now is called "Saviors". The program that I am using is RPG Maker XP. I am the sprite artist, programmar, as well as music composer. I am doing this game as a hobby, but once I am done, I do plan on releasing it.

Plot: I do not want something like a "monster of the week" kind of thing where monsters just appear for that day, cause havoc, and kill it, end of that. I want circumstances from that event affect the rest of the plot with lots of character development. I have a plot in mind as of now. Like the Riders show, characters are engaged in mysteries and are pit to fight each other for answers.

Setting: Tokyo - Shibuya and Akihabara district graphics have been made. (Yes, there are maid cafes and cosplay conventions). There possible could be more districts.

Gameplay: Battles for now are similar to that of Zelda. You control one character at a time to fight, but you maybe aided. Over the course of time, you may control another character to fight.

Though I am curious of what other features the fan community would like to see in a Tokusatsu game. I am open to take any ideas, or comments. Not so much of plot since I have one already.

Thanks in advance.

Here's a sample screenshot of the type of graphics that will be use:

saviors.avif
 
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well are you planning on adding sentai like ninpu sentai harikenja or zyuranga? if so id be happy to see harikenja in the game either as unlockable or just somehow become usuable.i
f you arent planning on that then how about tranformations? will the riders be able to fight as normal people,then maybe tranform for a stat boost? either way im very interested in the game so i cant wait to see what you do with the game.
 

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