Kamen Rider Gaim Ep 43 - "Baron's Ultimate Transformation"

RAW for ep 43 for those who have not watched it.

[ame="http://www.youtube.com/watch?v=SreiuamBwfY"]RAW????????_??? ?43? HD - RAW Kamen Rider Gaim Ep 43 HD - YouTube[/ame]
 
I disagree. The lack of any set-up was a perfect prelude to a twist that I did not see coming.

I disagree this was less a plot twist and more a plot device to move the episode along. They needed a way to quickly resolve the Micchy-Kouta conflict, since they needed Micchi back to the hospital (before Kaito and Minako show up to fight Ryoma) to see the result of his actions and for him to get his Driver disabled by Ryouma and of course Kouta and Mai have to go off on a jaunt of their own so that Gaim can come back stronger and more resolved than before. This scene really shows how much imo the Drive crossover is spoiling the pacing of the show. The Micchi-Kouta fight could have easily taken up everything up to the first commercial break instead they quickly resolve it because they have too many plot threads to resolve before Gaim ends.


Except Toons don't bleed.

The comedy of the scene (blood or no blood) is reminiscent of these over the top cartoon deaths where a character gets hit by a hard object (like a ca) and then walks away only to fall off a cliff (or a building in Ryouma's case). I don't know whether it's unintentional or intentional as an homage to Ryouma's wackiness. But I think it's kinda out of place.

I still think Gaim is one of the strongest Rider shows out there. It's kinda the show I have always wanted Toei to make. It's just that it's kinda weakening on the home stretch to the end when it has potential for so much more.
 
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I disagree this was less a plot twist and more a plot device to move the episode along. They needed a way to quickly resolve the Micchy-Kouta conflict, since they needed Micchi back to the hospital (before Kaito and Minako show up to fight Ryoma) to see the result of his actions and for him to get his Driver disabled by Ryouma and of course Kouta and Mai have to go off on a jaunt of their own so that Gaim can come back stronger and more resolved than before. This scene really shows how much imo the Drive crossover is spoiling the pacing of the show. The Micchi-Kouta fight could have easily taken up everything up to the first commercial break instead they quickly resolve it because they have too many plot threads to resolve before Gaim ends.




The comedy of the scene (blood or no blood) is reminiscent of these over the top cartoon deaths where a character gets hit by a hard object (like a ca) and then walks away only to fall off a cliff (or a building in Ryouma's case). I don't know whether it's unintentional or intentional as an homage to Ryouma's wackiness. But I think it's kinda out of place.

I still think Gaim is one of the strongest Rider shows out there. It's kinda the show I have always wanted Toei to make. It's just that it's kinda weakening on the home stretch to the end when it has potential for so much more.

it's decade's fault. :sly:

errm, i'm sorry..it's the crossover/fillery eps that made gaim can't be concluded perfectly
i agree that things are rushed now, and a few eps ago we got a slow pacing gaim, it's hard to bring the resolution to all of the plot points



but gaim still be my 1st top list in the rider show :P
 
I disagree this was less a plot twist and more a plot device to move the episode along. They needed a way to quickly resolve the Micchy-Kouta conflict, since they needed Micchi back to the hospital (before Kaito and Minako show up to fight Ryoma) to see the result of his actions and for him to get his Driver disabled by Ryouma and of course Kouta and Mai have to go off on a jaunt of their own so that Gaim can come back stronger and more resolved than before. This scene really shows how much imo the Drive crossover is spoiling the pacing of the show. The Micchi-Kouta fight could have easily taken the good half of this episode instead they quickly resolve it because they have too many plot threads to resolve before Gaim ends.

The conflict is already spread throughout the latter half of the series. And the conclusion was made clear and obvious. Kouta accepts that he have to fight Mitsuzane, but he never intended to take him down. He always wanted to forgive and save him, no matter what. That battle was the last act; whether Kouta ultimately yielded and take down Mitsuzane, or he stayed true to himself and try to save him.

I don't agree that anything much was taken out from that fight for the sake of pacing. I myself think the show is on track. Not perfectly but it's there.


The comedy of the scene (blood or no blood) is reminiscent of these over the top cartoon deaths where a character gets hit by a hard object and then falls off a cliff (or a building in Ryouma's case). I don't know whether it's unintentional or intentional as an homage to Ryouma's wackiness. But I think it's kinda out of place.

Firstly, I don't think there was any intention for wackiness in that scene. It's a scene of a main character (and a popular one to boot) turning "into a monster" and mercilessly taking down a villain. You should be completely sober for that scene.

Second, if you're simply saying Kaito should've just snapped his neck, you know, make it effectively cold and cruel, I would somewhat agree with you. No need for more bombastic, anime-ish scene of someone flying back and smash into a wall, stuck there (then apparently can still stagger). I'm okay with flown into a wall, but I wish he would've just been stuck, buried, there, dead. I'm assuming there's some reason they don't do that.

Plus, Kaito is making a point that his fist is his truth, his verity (Ryoma was saying his verity is his talent, his research).
 
I actually expected him to punch THROUGH HIM. Like shove his fist through him and have him splurt out blood. It looked like he was in the position to do so too.
 
I actually expected him to punch THROUGH HIM. Like shove his fist through him and have him splurt out blood. It looked like he was in the position to do so too.

THIS is what I was waiting for!!! But then I remembered Kouta already got impaled so there's a slim chance there would be another; especially to a person out of suit.

But Kaito (ahem... Lord Baron) just wanted him to suffer and die slowly. He didn't want to end him quickly. Ryoma was dying while he was talking and he was dead before he fell and hit the ground. That's even more messed up right there imo.
 
He always wanted to forgive and save him, no matter what. That battle was the last act; whether Kouta ultimately yielded and take down Mitsuzane, or he stayed true to himself and try to save him.

I just disagree. The physical component of the conflict between Micchy and Kouta is just as important in my opinion. Look at how many fights we have had between Micchy as Zangetsu Shin and Kouta and how long these were. This one was suppose to be the zenith of it all and a culmination of all these previous fights. Kouta was resolved as was Micchy who had obtained a power similar to Kiwami. I honestly wanted a longer fight to a) highlight the depth of the rift between them and the issues that stood between them and b)for them to show off the Yomatsu Heguri lockseed and its abilities. For the fight to be resolved so quickly almost after the OP really in my opinion is just a sign the show is being rushed due to the limited number of episodes they have left.

Second, if you're simply saying Kaito should've just snapped his neck, you know, make it effectively cold and cruel, I would somewhat agree with you. No need for more bombastic, anime-ish scene of someone flying back and smash into a wall, stuck there (then apparently can still stagger). I'm okay with flown into a wall, but I wish he would've just been stuck, buried, there, dead. I'm assuming there's some reason they don't do that.

I agree I would have liked Kaito just killing him preferably by choking him like what Ryouma was trying to do to Micchy. The death we got was just too over the top bordering on comical.
 
Something that does bother me is the fact that Ryouma didn't just shoot Kaito. He had plenty of time to, even when he knew that Kaito was going to eat the fruit and become ultimate OP edgelord 7000. Ryouma was visibly angry when Kaito grabbed the fruit, but just stood there for the half a minute it took for him to even begin his transformation.
 
I don't think he knew Kaito was actually going to turn into an OP Overlord. He probably thought Kaito was going to be another Yuuya or Hase in which they could easily be defeated. That was his big mistake.

I honestly wanted a longer fight to a) highlight the depth of the rift between them and the issues that stood between them and b)for them to show off the Yomatsu Heguri lockseed and its abilities. For the fight to be resolved so quickly almost after the OP really in my opinion is just a sign the show is being rushed due to the limited number of episodes they have left.

Micchy didn't have enough power in his being to actually finish the fight without dying from that lockseed. He was taking damage like Takatora with the prototype Melon lockseed but with a higher rate. Ryoma knew it would happen and that's why he gave it to him. Basically just to get him out of the way for good while he retrieved the golden fruit. Ryoma really didn't care about anyone else except himself. Kouta realized how much damage Micchy was taking and knew he was close to death. So, he sacrificed himself to save someone he still considers a friend. I would have loved to see more of "Ryugen Hell", but Micchy just didn't have the resolve to wield Yomotsu Heguri in the first place.
 
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