It’s common knowledge that some games are made for PC and then ported to consoles, while other games are made for consoles then ported to PC. This can cause problems during the transfer, and many times reflect in the overall quality of the product. Batman: Arkham Knight released yesterday, and the PC version of the game is already being called out for issues that are hurting gameplay. Issues with both the audio and the framerate are hindering players’ ability to play the game to its proper level. Hearing this, Rocksteady issued a statement about the issues, and made it clear they’re working to get this fixed:
“We’re aware that some users are reporting performance issues with the PC version of Batman: Arkham Knight. This is something that Rocksteady takes very seriously. We are working closely with our external PC development partner to make sure these issues get resolved as quickly as possible. We’ll update this thread when we’ve got more info to share.”
It’s interesting to note that Rocksteady themselves didn’t make the Batman: Arkham Knight PC version, but rather handed it to another studio to port over, which could explain some of the bugs and glitches. Given the high-profile nature of the game, and the potential it has for sales, I’d be very surprised if it didn’t get fixed in the next day or two.
Batman: Arkham Knight is currently available for PS4, Xbox One and Windows PC.