My newest interview subject, John Bruno, is an accomplished visual effects artist. He’s helped to create some of the most memorable images of the last few decades of blockbuster cinema in projects ranging from Ghostbusters and the first two Poltergeist films to Terminator 2: Judgment Day and Batman Returns to Avatar and the Twilight films. He’s even won an Oscar, taking home the Best Visual Effects Oscar for The Abyss. I spoke to John Bruno recently about his long and diverse career, and we put this together over the course of two phone calls. I hope you all enjoy getting to know this amazing talent.
So…wow, this is pretty cool. In this trailer you get to see a nice chunk of James Heller’s backstory; mainly how he came home to find his life in ruins and was subsequently infected by former protagonist anti-hero Alex Mercer. It’s also got a pretty good song choice with Johnny Cash’s famous rendition of Hurt, though I can’t help but feel that Trent Reznor’s original version of the track would have gone better with the style and tone of the game itself. Anyways, it’s pretty goddamn awesome, so take a look.(more…)
In a new trailer from Activision and Radical Entertainment, we get to see more of new protagonist James Heller and his ability to rip weapons off vehicles for his own personal use. It’s an interesting idea, giving you the option to just yank a chain gun off the top of tank if you’d like a little extra firepower without jumping inside and slowing yourself down. We’ll have to see how well the mechanic works on April 24th when Prototype 2 hits store shelves.