Miyamoto discusses gameplay changes in The Legend of Zelda Wii U
In an interview on the official Nintendo website, Shigeru Miyamoto has been speaking about the latest The Legend of Zelda game. The Wii U title, which was first announced at this year’s E3, is already highly anticipated, especially with the series producer, Eiji Aonuma, describing it as an open world game. Miyamoto moved to explain what this meant and how they are looking to change move forward the gameplay from the franchise to make it more modern. “This term means that there is a large world in which players can do numerous things daily,” said Miyamoto. “In the traditional ‘The Legend of Zelda’ series, the player would play one dungeon at a time. We are trying to gradually break down such mechanism and develop a game style in which you can enjoy “The Legend of Zelda” freely in a vast world, whenever you find the time to do so.” He later went on to say how last year’s The Legend of Zelda: A Link Between Worlds was part of this