Waluigi, one of Nintendo’s most meme-able characters, did not make his first “WAH” until 2000, when Nintendo was developing Mario Tennis for the N64 and needed an extra character for Doubles matches. Someone suggested making a Wario equivalent for Luigi and giving him a pun name based on the Japanese word “igiwalui” (loosely translates to “a bad person”). Miyamoto had no involvement beyond final approval, so if he didn’t like it, the world might have never seen Waluigi, but he fortunately loved the concept.
There’s a big problem with the Nintendo 64 library on Nintendo Switch Online: a sizable chunk of the good titles for the system were released by a studio that is now owned by a rival business. Rare was considered one of the best, if not the best, developers of N64 games. In the 90s Nintendo owned a controlling interest of Rare’s stock and their games were released exclusively on the N64. Early in the Gamecube era, Nintendo cut Rare loose and Microsoft, needing reasons for people to purchase their new XBox console, bought them outright.
This news item has been a long time coming, in terms of fan wishes, and nobody thought it would be revealed out of nowhere on a Tuesday afternoon, but that’s Nintendo for you. The company has announced they’ve begun plans for a big-budget theatrical motion picture based around The Legend Of Zelda.
Nintendo Switch Online updated its base package just now, adding three more games to the library — one for Game Boy and two for NES. They’re all very uncommon titles, and in more than one situation, they’re being officially released in the US for the first time.
Two months ago, Charles Martinet announced he was stepping down from the role of Mario’s official voice, a position he’s held since 1993. But the announcement seemed to have come well after he’d actually left — the next big game to star Mario, Super Mario Bros. Wonder, has noticeably different-sounding voices for Mario and Luigi, and the first trailer was released prior to Martinet’s statement.
Nintendo’s latest abrupt, out of nowhere announcement in a history of abrupt, out of nowhere announcements came in the middle of last night. A statement was released from them that said they now have plans to shut off the online support for the majority of Wii U and 3DS titles by next April. Or earlier: “If an event occurs that would make it difficult to continue online services for Nintendo 3DS and Wii U software, we may have to discontinue services earlier than planned,” they said.
If you don’t believe Mario’s finest hour in the RPG genre was his original effort (Super Mario RPG, coming to Switch November 17), then you believe it was Paper Mario: The Thousand Year Door, originally released for the Gamecube in 2004 — and never again. Most gamers consider this to be the best title in the Paper Mario series, and it’s become nearly impossible to find an affordable copy. But have no fear….an HD remaster has finally been announced for next year!
Nintendo dumped a large, forty-minute Direct on us in the wee hours of the morning. They did not admit the Switch 2 is in development, like some expected, but with today’s emphasis on ports and smaller titles, it’s quite obvious they’re saving the big stuff for their next machine. Not that there won’t be plenty to enjoy over the next year and a half…just look at all this:
We’ve got some new 8 and 16-bit games coming to Nintendo Switch Online today, but I doubt anyone expected any of them. The first, Kirby’s Star Stacker, was only released in America as a Game Boy title. There was a Super NES version, but it came out in Japan in 1998, and Nintendo’s last batch of first-party SNES titles for the West was released at the end of 1997. What we’re getting is the SNES version, released in the US for the first time.
Mario returns to the world of 2D once more this fall in Super Mario Bros Wonder, but the experience won’t be quite as flat as you think. Due to the “wondrous” properties of certain flowers native to the area he’s exploring, the world of the Flower Kingdom will be quite unpredictable.
Charles Martinet may have the most recognizable voice in all of video games — he’s the one who gets to voice Mario. Until Nintendo discovered him in the early 90s, most of Mario’s speaking roles were in cartoons and non-canon CD-I games, and he was usually imagined to have a gruff, low Brooklyn plumber voice. That all changed with the release of Super Mario 64 and Martinet’s peppy “It’s-a me, Mario!” greeting players every time they turned the game on.
I’ve noticed Pokemon seems to be the only major franchise that still puts out games at the same pace it did 20 years ago. It took six years to get another Zelda, and the last time Rockstar put out a GTA game dinosaurs roamed the earth, but Pokemon still reliably pushes out another mainline title every two years or so, like it’s 2002 or something. Pokemon is also receiving constant complaints lately about halfhearted graphics and glitches. And as I suspected, the two are related.