Ruins of Symbaroum 5E Gains Two Expansions
Last summer Free League released a 5E-compatible version of their hit tabletop game Ruins of Symbaroum, creatively labeled Ruins of Symbaroum 5E. Today the publisher dropped two expansions for the game, which together add nine full length adventures to the whole package.
First up is the Ruins of Symbaroum Adventure Compendium, which contains seven adventures ranging from level 1 to 8, the settlements Kastor, Ravenia and Prios Pass, thirteen mystical artifacts to find, a dozen color maps to explore and a backstory that includes an introduction to the pantheon of the Young Gods.
The Ruins of Symbaroum Adventure Compendium will invite you to everything from murder mysteries, to forest expeditions and witch hunts; set in cities, villages, and expanses of wilderness; treating you to encounters with dark¬minded cultists, roaring monstrosities, and raging abominations. The adventures of this tome explore the wide variety of stories that are waiting to be told in the world of Symbaroum.
Call of the Dark is a different beast, containing just two adventures, both of which are for seasoned explorers only. It adds the settings of the Alberian barony of Sarli and the city of Kurun, which contain a dozen locations between them, four artifacts and an alternative set of rules. You can tackle these stories when you’re ready.
The adventure Call of the Dark plays out in the northern territories of the Lost Land of Alberetor, where the player characters will accompany a lowborn noble who is looking to prove the status of her family. The adventure Retribution initially deals with the search for a person who has gone missing in the city of Kurun, but is soon shown to involve events which may have serious consequences for the relationship between the peoples of the Davokar region.
Both books are now available, along with Ruins of Symbaroum itself, in the Free League webstore, and in PDF format at DriveThruRPG.
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