Street Fighter IV - 2D, 3D.... or 2.5D?

I would be willing to bet it's gonna be 2.5d. Super-stylized 3D characters with 2D gameplay, probably using the smoky-ink effects from the video. I think there will be scripted cinematic animations for certain combos and moves to make them look really flashy like that combo-throw-counter thing in the video.

Capcom wants this to be big and there's just no way a traditional 2D game will be big with a mainstream audience. If it was 2D, it would have to be hi-res art like Arc System Works' games with better animation than SF3 and that's prohibitively expensive, not to mention time-consuming. Are any of Capcom's great artists even part of the company anymore? I think a lot of them went freelance. Even their latest 2D arcade game, that Sengoku Basara fighter, was a collaboration between them and Arc System. I just can't see Capcom shelling out the money for a 2D game like that even though it would be absolutely awesome.
 
I'd say it's going to be either 2.5d or full 3D.

Reasons for the former are it's a good compromise between all parties. I think it's obvious that Capcom USA (which I suspect has most control over the series) wants to do 3D but CoJ wants to stick with 2D.

And I think they maybe onto something the speculation on returning of Custom Combos, hopefully better balanced then in previous incarnations.
 
3D graphics, 2D gameplay.
Looks really detailed and I think captures the look pretty well. I was hoping for the inky effect, but at least it seems to have a nice subtle cell-shaded look.



http://www.1up.com/do/feature?cId=3164488

 
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