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Astro Switches
-Scissors: Grabs the opponent and throws them into the air.
-Beat: Emits a vast amount of ultrasonic waves. Effective at mid-range
-Chain Array: Swings the iron ball around attempting to strike the enemy in the head. Good at mid-range
-Smoke: Emits smoke. If the enemy is hit, it causes them to drop their guard which allows you to dash in to close the distance and attack.
-Spike: You can take advantage of its weight by crashing down on the enemy after a jump.
-Winch: Causes you to swing forward through the air and kick the enemy. Is also good for closing the distance. (think spider swing mvc)
-Flash: Shines light over a long range, which hurts the opponent.
-Shield: Counter move. If you block an attack with the shield, you will auto counter attack.
-Gatling: Shoots a number of bullets. Can also be used mid-air.
-Fire States: Attacking at long range is its specialty. Using the gun's flame throwing abilities, you can keep your opponent at a distance.
Mission Mode
-Each character has their own missions
-Each mission has a basic clear requirement as well as a special challenge
-Completing the mission gives you rider points. Special challenges gives you more rider points.
-Points are used to purchase new characters and battle styles.
-There are over 100 missions.
-Before each mission starts, there is dialogue between the characters. There are even ones between characters and situations not seen in the tv series.