The spectral warden let out a shrill, falcon like scream when Alex attacked it with his animalistic ferocity. Still when it managed to fend the beast off it looked like there was still some fight left in it. that only lasted however until Andrew battered it from behind with his shovel, then it started to scream again as cracks began to spread across its surface until it crumbled into a pile of diamond dust and shards of glass.
while all this was going on Bruce had been trying to keep Max alive. At first the injuries seemed to be beyond his skills, Then as he looked around for anything that might help his gaze landed on a plant with gold leaves and bright blue berries
http://pics.davesgarden.com/pics/2010/11/05/CreeksideFarm/5d0a5e.jpg Bruce remembers Ruby kept a cluster of these goblin fruit in the fridge and used the juice of this magical berries to heal cuts, he grabbed a handful of the blue orbs and began working on Max. Bruce managed to stabilize the elemental with his first aid skills well enough for Max to be able to bring himself around.
The screeching sound of the wardens echoed but were clearly coming closer, the four adventurers took one look at each other and ran into the castle (Bruce is helping Max walk)
The motley found themselves in a large eastern facing room. Someone once said “Proportion is the heart of beauty.†that person had been talking about this room, to someone standing in the doorway, looking down the length toward the east, the round curvature would seem like a huge sun exploding into innumerable shards of gorgeous color which were channeled down the thousand pillars and scattered across the butter yellow glass of the walls and ceiling. standing in the center a a huge blue glass statue of a beautiful woman with moonflowers in her hair, she had her arms spread wide in welcome and a beguiling look on her face. Breaking up the glowing mass of the walls were several brown doors each identical and all closed.
((Okay guys heres a map of this room (G1) and when you enter a new room you will get a coresponding map. Perception checks (wits+ investigation) to investigate the rooms for clues))