Mana Project Studio, a development team whose past products have included the Cowboy Bebop TTRPG, is working on a new one: a wholly original creation they call TAZ. Whether Looney Tunes could sue them, we don’t know, but in this case TAZ stands for Temporary Autonomous Zone.
TAZ is a post-apocalyptic TTRPG set on a dystopian Earth where survivors band together in the aforementioned zones to fight against the terrors of Subterra, an undetground network of cities, not all of them friendly. The surface is uninhabitable, but Subterra is dangerous on its own, with autocratic armies, bioengineered weapons and deadly robots to contend with. You just want to survive, and you’ll have to find a way.
While there’s some amazing technology available on Subterra, it also put you into this situation in the first place. Man’s hubris and greed, yadda yadda. Your characters are equipped with Husks, synthetic bodies capable of superhuman feats. Your Husks can be upgraded over the course of the game, a necessity to face what’s ahead.
TAZ runs on the Resistance System, an engine created by Grant Howitt and Chris Taylor for games such as Spire: The City Must Fall and Heart: The City Beneath, If you’re not familiar with those, that’s fine — this is an altered Resistance System customized for the demands of this game. Mana says it’s possible for you to lose control over your own characters! Better be careful.
The crowdfunding campaign for TAZ will launch sometime next month. Keep watching this Backerkit page for more info.

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