Invincible VS When Marvel vs Capcom Meets Mortal Kombat

Invincible VS: When Marvel vs. Capcom Meets Mortal Kombat

Invincible VS: Why This Brutal Brawler is Xbox’s Must-Play Fighting Game

Move over, MARVEL Tōkon: Fighting Souls, because Xbox just dropped a bloody gauntlet! While Marvel and Arc System Works are busy with their new anime-infused tag fighter, Skybound Studios and Quarter Up have cooked up something truly special for fans of gratuitous violence and super-powered brawling: Invincible VS.

After three wildly successful seasons of the animated Invincible series (and let’s be honest, seeing Omni-Man guest star in Mortal Kombat only whet our appetites), it was only a matter of time before these characters got their own full-fledged fighting game. And they’re not holding back! Imagine the lightning-fast, air-juggling combos you adore from Marvel vs. Capcom, but with the delightful, bone-shattering, viscera-splattering brutality of Mortal Kombat. The trailer for Invincible VS is already a crimson masterpiece, and it’s high time Xbox got its own dedicated fighting game to compete with the PlayStation/PC dominance.

 

Invincible VS | Official Reveal Trailer | Xbox Games Showcase 2025

 

So, who’s stepping into the ring for this glorious bloodbath? Here’s the revealed roster so far:

Hero Side (Good Luck with That):

Invincible (Mark Grayson): Of course, the main man himself. He’s got the standard hero package: super strength, flight, and a rapidly developing ability to get absolutely annihilated and then somehow keep fighting. Expect a lot of flashy, mid-air maneuvers, probably involving him punching someone so hard they briefly become a red mist before reforming, slightly dazed. Let’s hope he’s practiced his “landing without causing a city-wide crater” technique.
Atom Eve (Samantha Eve Wilkins): The resident reality-warping powerhouse. She can create force fields, blast energy, and probably whip up a gourmet meal in the middle of a combo if she wanted to. Just don’t ask her to make you a sandwich while she’s busy disassembling a Viltrumite with atomic precision. Her special moves are likely to be vibrant and explosive, making for some truly dazzling (and dismembering) visuals.
Rex Splode (Rex Sloan): The guy who charges anything he touches into an explosive projectile. Think Gambit, but with a severe anger management problem and a penchant for turning inanimate objects into high-velocity shrapnel. He’s probably going to be a zoning nightmare, lobbing explosive debris from across the screen. Just try not to stand too close when he’s explaining his tactics; you might lose an ear.
Bulletproof (Aaron Bippity): The invulnerable strongman with flight. Basically, he’s the guy who’s going to stand there and take a beating while the others set up their gruesome tag combos. He’s probably got some satisfying counter-attacks and throws, perfect for when you just want to soak up damage and then politely return it with a concrete mixer to the face. He’s also the one who’ll probably remind everyone to file their damage reports.

Villain Side (Prepare for Pain):

(They only revealed Viltrumites so far)

Omni-Man (Nolan Grayson): The big bad himself,  The worst dad in the galaxy and frankly, the reason most of us are here. We’ve seen him in Mortal Kombat, so we know he’s going to be a brutal, fast, and terrifying force. Expect a lot of ground-pounds, cinematic impalements, and perhaps even a move where he casually claps someone out of existence. He’s the guy who’ll make you question your life choices and then laugh while you’re still processing the pain.
Lucan: A fellow Viltrumite, known for his relentless combat prowess and utterly ruthless nature. He’s basically Omni-Man’s equally charming, equally destructive cousin. Expect a similar playstyle – all about overpowering the opponent with raw strength and speed, probably with a few more pointed insults thrown in for good measure. He’s the kind of guy who probably asks, “Are you sure you want to hit me with that?” right before he rips your arm off.
Thula: Another formidable Viltrumite warrior. She’s agile, lethal, and looks like she could carve a Thanksgiving turkey with her bare hands. Expect a more acrobatic and precise fighting style compared to the brute force of Omni-Man and Lucan, but no less deadly. She’s probably got some tricky mix-ups that’ll have you screaming at your screen, right before she pulls your spine out through your nose.

This game, Invincible VS, is clearly not for the faint of heart, but if you’re looking for a tag fighter that doesn’t shy away from the brutal consequences of super-powered brawls, it seems poised to deliver a glorious, gory good time. Just remember to bring a mop and a strong stomach.

Join the club!

Video interviews, reviews, game news, and pure fandom - be the first to know!

Help Support PopGeeks

PopGeeks runs on reader support. We are not backed by corporate media, driven by algorithms, or overloaded with invasive ads. We are an independently run site created by fans, for fans, and we cover what we love: movies, TV, video games, comics, and tabletop RPGs.

Support PopGeeks for just $1/month and help keep our content free and ad-light. Your support covers hosting, pays our writers, and helps sustain independent coverage of movies, games, TV, and geek culture. Every dollar makes a difference.

This is a voluntary support payment. No physical goods or exclusive digital content are provided. PopGeeks content remains freely accessible to all. Sales tax does not apply.

Thank you for reading. Thank you for caring. And thank you for helping PopGeeks stay fan-run, freely accessible, and fully independent.

Loading new replies...

Avatar of HomeyLander
HomeyLander

True Patriot

107 messages 11 likes

Honestly, this sounds like exactly what the fighting game scene needs right now. Something fresh, something violent, and something tied to a property that is already extremely popular. Xbox getting a strong exclusive fighting game is a significant step towards balancing the console market. I am particularly excited about the potential for unique character interactions and how their personalities from the show will be reflected in their fighting styles and taunts. This is a game that promises to deliver a truly impactful experience.

Reply Like

Avatar of Syzoth
Syzoth

Member

183 messages 19 likes

This is a definite day-one purchase for me. The idea of an "Invincible" fighting game combining the best elements of two genre giants is simply too compelling to ignore. I have followed the animated series closely, and the characters are so well-defined that their translation into a fighting game environment seems natural. I anticipate a high level of fidelity to the source material in terms of character abilities and visual effects. The trailer alone has already set a high standard for what to expect.

Reply Like

Avatar of DynaGarry
DynaGarry

I am your greatest dream & worst fuggin nightmare

79 messages 7 likes

The roster looks solid, especially the Viltrumites. Omni-Man alone sells the game for me, and adding Lucan and Thula just completes the picture of sheer destructive power. I am eager to see how their unique Viltrumite abilities, beyond just flight and strength, are translated into their movesets. Will there be environmental interactions based on their immense power? The idea of a character like Omni-Man casually destroying parts of the stage during a super move is appealing. This game is clearly aiming for a specific type of player, and I believe it will succeed in that objective.

Reply Like

Avatar of Kyo
Kyo

Member

293 messages 9 likes

From a technical standpoint, I am curious about the netcode implementation. A fighting game, especially a tag-based one, relies heavily on stable online performance for its competitive longevity. While the visual spectacle is undeniable, if the online experience is not smooth, the game will struggle to retain its player base. Furthermore, the balance between speed and impact needs to be carefully managed to prevent unfair advantages or frustrating gameplay loops. I hope the development team has invested significant resources into robust online infrastructure.

Reply Like

Avatar of Night Harlot
Night Harlot

We don't care if you think our party is cool

46 messages 1 like

Okay, so the initial roster is heavy on the Viltrumites for villains. While I appreciate the power, I'm already thinking about the variety in matchups. The "Invincible" universe is packed with different kinds of threats, not just super-strong aliens. Think about characters like Machine Head, or even someone like Doc Seismic. They have distinct abilities that would create entirely different gameplay experiences compared to just more brutes. For a fighting game to have real depth and appeal, you need diverse archetype

Reply Like

Avatar of Barukyu
Barukyu

It's Molin time!

371 messages 7 likes

Honestly, all the flash and character reveals are cool, but for me, it all comes down to one thing: netcode. You can have the best graphics, the most brutal combos, and the most iconic characters, but if the online experience is a laggy mess, it just doesn't matter. I've played too many fighting games where the offline experience was incredible, only for the online to be a frustrating, unplayable nightmare. If "Invincible VS" launches with rock-solid netcode, the kind that makes online matches feel almost like you're playing next to your opponent, then they've won me over completely. That’s the absolute priority for any fighting game looking to build a real community these days.

Reply Like

click to expand...
Avatar of Kenough
Kenough

Forever is not Kenough

713 messages 22 likes

This is a smart move. "Invincible" is huge right now, and putting those characters into a fighting game, especially with that level of violence, is a guaranteed win with the fans. I'm not worried about the mechanics as much right now; I just want to see my favorite characters beating each other up

Reply Like