Kamen Rider Climax Heroes Ouz - PSP/Wii

@ Lion
Their link for Androu1's BRSTM Making Tool is dead; maybe you can upload yours somewhere?

@ Rider Kick
Gatakiriba-Gatack: no unique dialogue
Gatack-Gatakiriba: no unique dialogue
Sagozou-Blade: OOO says "huh? no medals...cards are used to transform instead? (not form-specific)
Blade-Sagozou: OOO says "huh? no medals...cards are used to transform instead? (not form-specific)
Latorartar-Tiger: no unique dialogue
Tiger-Latorartar: no unique dialogue

Alright I thought I heard him say something different to blade when he was sagozou(horn head to horn head) and his speech seemed longer when he was fighting gatack it was probably just my BGM over lapping with the dialog.
 
It works to me, had you tried to wait? the converting needs time.

Im using Windows XP.

You can try to search Wav to Brstm or Mp3 to Brstm i cant find the download links for the old program, i will ask a friend who does brstm to send me the full utility.

Edit: Ok the program has some compatibility problems with Vista

http://www.smashboards.com/showthread.php?t=241578 check this i know this dont helps but there is some info

try playing with the compatibility modes
 
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Ok IM REALLY SORRY FOR THIS

But Brawlbox, the program i allways use for making texture and brawl hacking has a Wav to Brstm option ._.

http://www.smashboards.com/showthread.php?t=264708

here is the tutorial

Talking about Brawl box, i was trying to import a kamen rider climax heroes W character in Brawl but it gliched a lot, but you can import them into stages for decoration.

al1010172223binout.jpg


I was thinking to try something with the Climax heroes ooo models
 
Hey Shroud I've been doing match-ups to see if there is special dialog, let me know if you want the list I'm compiling.

don't forget ouja's special intro quote if you use him on yakushima island(hibiki's stage)

just played knight survive today,the CHOOO final vent for him is truly ugly and very glitchy(bike sometimes disappears)

@shroud:

-accel glanzer's main use would be akin to engine blade:electric,its VERY effective to trade hits with light attacks at the correct distance(so that the wheel trails that hits the target,not accel's feet),that way the enemy will crumple and accel will recover way faster than the opponent does,enabling easier combo window

so yea,his way of fighting is mostly like a superarmor character but without the permanent superarmor:trading hits and counter attacks

-dark/kabuto's counter kick cannot counter ALL attacks,for one thing,he can't counter projectiles whether its specials(like zeronos gatling) or normal(like garren/diend normal strings)

perhaps the same thing also applies to decade wave/hibiki FFR too
 
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ok I extracted all the voice tracks from game, with this I'll be able to translate stuff faster. And most of unique speech cases are easy to check there because they often involve opponent's name
 
ok I extracted all the voice tracks from game, with this I'll be able to translate stuff faster. And most of unique speech cases are easy to check there because they often involve opponent's name

Extract "rider2.html" from the sound folder, is a list of the sound effects and music with a description

456 SID_CAX00_VO_START_02 Stream SNDPLAYER_VOICE 64 CAX00 登場ボイス01振り切るぜ! 0 96
457 SID_CAX00_VO_START_03 Stream SNDPLAYER_VOICE 64 CAX00 登場ボイス01うるさい。俺に質問はするな! 0 96
458 SID_CAX00_VO_START_04 Stream SNDPLAYER_VOICE 64 CAX00 登場ボイス01すぐに終わらせてやる。 0 96
459 SID_CAX00_VO_START_05 Stream SNDPLAYER_VOICE 64 CAX00 登場ボイス01こいつも変形するだと? 0 96
460 SID_CAX00_VO_START_06 Stream SNDPLAYER_VOICE 64 CAX00 登場ボイス01"俺たちは、ダブル…サイクロンアクセルエクストリーム…" 0 96
461 SID_CAX00_VO_WIN_01 Stream SNDPLAYER_VOICE 64 CAX00 勝利01絶望がお前のゴールだ! 0 96
462 SID_CAX00_VO_WIN_02 Stream SNDPLAYER_VOICE 64 CAX00 勝利01"俺は死なないまだやらなきゃならないことがあるからな…" 0 96


for example
 

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