[Video Game] Kamen Rider Battride War 2 (PS3)

Well, there's Fourze's original Ultimate Form, Cosmic States, which was in the last Battride War.

i don't think they would omit cosmic states, for one thing MNFS form doesn't even use Barizun sword, or any astro switch powers in particular, it's different enough to not overwrite the old form

Super Climax however, might overwrite normal Climax to save space.

ditto with WCJGX replacing WCJX, because these two new forms aren't really that different with their BW1 ultimate forms
 
i don't think they would omit cosmic states, for one thing MNFS form doesn't even use Barizun sword, or any astro switch powers in particular, it's different enough to not overwrite the old form

Super Climax however, might overwrite normal Climax to save space.

ditto with WCJGX replacing WCJX, because these two new forms aren't really that different with their BW1 ultimate forms


I sure hope you aren't talking about actual disc space, because that's not an issue at all. Average size of a character, sounds disregarding, in firs game was from 10 mb to 23 mb, with highest, I believe, being OOO... It means all forms and abilities and stuff combined.
 
I don't think any form from BattRide Wars 1 will be omitted in this new game. In the scans we saw both Wizard in his Infinity Style and Infinity Dragon Gold so it is possible to have Fourze Cosmic and MeteorNadeshiko Fusion States.

I can think of 3 possibilities of how this might work:

1 - The energy meter will be like the one from Travelers Senki where you can perform the normal finisher (in the 3DS game is the base form's) when the gauge is half full and the super form finisher once is full. The first game had Riders with 2 special forms and there were conditions to be met for every one of them to work (Den-O for instance)

2 - The use of the special forms will be stage specific. In other words, some stages may force you to use CycloneJokerXtreme while others CycloneJokerGoldXtreme.

3 - Some special forms won't be playable. The CJGX screen looks like its from a cutscene so we still don't know.

We will probably have a little bit more insight on the 20th when the PV comes out.
 
I don't think any form from BattRide Wars 1 will be omitted in this new game. In the scans we saw both Wizard in his Infinity Style and Infinity Dragon Gold so it is possible to have Fourze Cosmic and MeteorNadeshiko Fusion States.

I can think of 3 possibilities of how this might work:

1 - The energy meter will be like the one from Travelers Senki where you can perform the normal finisher (in the 3DS game is the base form's) when the gauge is half full and the super form finisher once is full. The first game had Riders with 2 special forms and there were conditions to be met for every one of them to work (Den-O for instance)

2 - The use of the special forms will be stage specific. In other words, some stages may force you to use CycloneJokerXtreme while others CycloneJokerGoldXtreme.

3 - Some special forms won't be playable. The CJGX screen looks like its from a cutscene so we still don't know.

We will probably have a little bit more insight on the 20th when the PV comes out.
4 - You become ultimate form and the gauge drop to 0 you can get stronger form when the gauge is full again. (CJX - CJGX, Infinity - InfinityDragon, Cosmic - Fusion)
5 - You choose the ultimate form before the stage.
6 - The ultimate form is a different character like the DLC of BW1, and the ultimate form has ultimate form too.

They shouldn't get rid of forms just because there is stronger one that's similar to the old one, if they wanted to do that they could rid of Wizard forms for Dragon forms or Kabuto Masked Form.
 
I wonder if the Showa Riders will show up or not?

the game has All Riders vs Daishocker as one of the focal point of the story mode, and that movie has nothing but heisei riders and showa riders beating the crap out of each other and then joining forces against the monster army, so you can expect at least a few popular showa riders appearing, although their status is most likely as NPC enemy and then NPC ally at best, i doubt they are going to be playable this soon.
 
It would stupid that you can't start out in their base forms. I think all of the forms we are getting are going to be from the first game. The new forms will be the ones from the movies and Gaim's new forms.

I'm hoping the secondary riders will be playable or they can save them for the third game along with the 2014/2015 rider and the Showa Riders.
 
i really hope they let us damage enemies using the bike this time around and give us access to its special abilities like Beat/Try-Gouram, Tornader Slider mode, EX Extender, Vajin Battle mode, Buroon Booster, etc.
 
Ganbaride/Rizing Kabuto is the same guy as CH/Battride.

There's nothing I'd like to see more than Hiro Mizushima and Yuki Sato back together again as Tendou and Kagami, if only in voice but I know it's so unlikely Mizushima will return as Tendou. This sound-alike guy is really good so it's all good

Single player only, again? Really? -.-

Gatack had better be playable this time or I might have to pass
 
First CM for the game

[ame="http://www.youtube.com/watch?v=zAKH6iEEzfY"]???????????????? TVCM1 - YouTube[/ame]

[HIDE]In Gaim's visor reflection I can see Sorcerer, Caucasus and Ryuga so we are getting pre-Decade movies as well.

1958370_613553135390922_1234832920_n.jpg

[/HIDE]

It looks pretty darn cool, can't wait for the giant fight against King Dark in the AllHeisei Riders vs. DaiShocker episode.
 

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