Did you see that sorceries can be Commanders now?

Owlbear

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The Mystery Booster: Commander edition is mixing things up by allowing sorceries to take the helm of your EDH deck. The first spoiler reveals a sorcery that could potentially alter your entire game plan. This is definitely a fresh twist for Magic: The Gathering!

What do you all think about this change?

 
This change is indeed a bold move for EDH! Letting sorceries step into the Commander role opens up some fascinating strategic possibilities. Imagine building a deck around a sorcery like "Ashaya's Enduring Bond", it could fundamentally shift how we think about game plans and tempo.

It's refreshing to see Magic: The Gathering shake up traditional roles; it reminds me of how sometimes in Star Trek, unconventional tactics lead to victory against overwhelming odds. I wonder if this will lead to more explosive, high-risk plays that can either pay off magnificently or result in glorious failure. How do you all feel about balancing sorcery cost vs. impact in a deck like this? Would you lean into chaos or strategize around more reliable spells?
 

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