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This is debatable, but it can be argued that the roots of horror games started in the early 90s. Even though video games have been around commercially since the early 70s and in experimental form before that, the giant pixels, chunky characters and primitive musical boops didn’t allow for much spookiness.
Once the graphics could support the proper atmosphere, though, scary games can and did get made…but mostly in Japan. Titles like Sweet Home and the original Clock Tower were Japanese exclusives. Part of the problem was that in the US, games were still viewed as for children…console games, at least. The PC had an older market, and it was able to get away with something like Alone In The Dark without much controversy, all the way back in 1992. To many, AITD was their first introduction to the survival horror genre.
Now that we take scary games for granted, and there are hundreds of them, can Alone In The Dark maintain its effectiveness? Publisher THQ and developer Pieces Interactive...
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