A "Wii" Wrist Strap Problem...

It is an design flaw. Better design put into this controller would probably fix the problem. Not changing quotes.


That is an design flaw Nintendo has made. One that will prove deadly some day.
 
No, this is just a design flaw that effects everyone. But hey, you maybe right.

Maybe it's just that most of the people who went and bought a Wii happened to be stupid people who didn't know how to use the Wiimote. Maybe they weren't smart enough to even know what to buy and just got the Wii for it's ''cool'' name.:rolleyes2:
 
No, this is just a design flaw that effects everyone. But hey, you maybe right.

Maybe it's just that most of the people who went and bought a Wii happened to be stupid people who didn't know how to use the Wiimote. Maybe they weren't smart enough to even know what to buy and just got the Wii for it's ''cool'' name.:rolleyes2:

It's not a design flaw. It's user error. When used correctly there is no way...NO WAY a wriststrap should break. In order to put enough force behind the remote in order for it to break, you'd have to be pitching the remote like a 100mph fastball.
 
Design flaw, yes. String is too thin.-
cas02-b.jpg

After playing for a while, the string starts to rub against the plastic part keeping it on the Wiimote. This wear-and-tear happens quickly. I checked this myself. Try taking a dull knife and lightly rubbing it on a string as thin as this one, you'll see that area of the string loose strengh. One day you swing the Wiimote the wrong way and let go, assuming the wrist strap holds. It doesn't. It breaks. There goes the window.:P Design flaw? Yes. String with tough plastic fibers will help. Some Wii owners have already changed the string to avoid this. And as for the grip, It's a peeve to me. Not that bad. But atleast have a strong wrist strap string incase it slips.
 
Design flaw, yes. String is too thin.-
cas02-b.jpg

After playing for a while, the string starts to rub against the plastic part keeping it on the Wiimote. This wear-and-tear happens quickly. I checked this myself. Try taking a dull knife and lightly rubbing it on a string as thin as this one, you'll see that area of the string loose strengh. One day you swing the Wiimote the wrong way and let go, assuming the wrist strap holds. It doesn't. It breaks. There goes the window.:P Design flaw? Yes. String with tough plastic fibers will help. Some Wii owners have already changed the string to avoid this. And as for the grip, It's a peeve to me. Not that bad. But atleast have a strong wrist strap string incase it slips.

Well let's break down your explanation.

1) Where the wriststrap attaches to the remote is all rounded edges. Hell, the whole remote is all rounded edges!

2) As you play, the cord does not move at all, when you are wearing the wriststrap properly. Not only that, but there is a lot of slack in the wriststrap due to how it attaches to your wrist and then to the remote.

3) Not only did I show a TON of people how to play the system a couple of months before the release (where not ONCE did I see a wristrap break), but the system was went through months and MONTHS of testing. Not only here in the US, but also Japan. And if this rubbing issue was indeed happening and a real "design flaw" don't you think that would have happened during testing and would have been addressed?

4) You ARE aware that a dull knife STILL has an edge to it! Dull knives can also cut skin, and if you rub anything w/ an edge against string or nylon long enough it's going to fray and break.

I still fail to see where this "design flaw" is.
 

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