Cancelled Call of Duty Game Was Third-Person Shooter
Talking to Game Informer Sledgehammer co-studio head Glen Schofield revealed that the developer was working on a third-person shooter version of Call of Duty. According to Schofield the game was set in Vietnam and would have featured players having to adapt to the battlefield and overcome a number of obstacles. Using experience from his working at Visceral Games, along with the other co-studio head Michael Condrey, the team was aiming to create a chilling atmosphere with a treacherous environment. Both of the studio heads had worked on EA’s Dead Space and wanted to incorporate elements of that series into the new Call of Duty game. “We had the underground tunnels, we were definitely getting some Dead Space moments. I don’t mean that from sci-fi, I mean that was a war that was scary for the troops. They didn’t know if in the jungle there was a booby trap, or what was in those tunnels. And there were thousands of miles of tunnel underground. It was a hidden war, right? Everybody