Don’t bother booting up Super Mario Maker today (January 27) unless you plan to just play the levels built into the game. Nintendo has taken the online portion (which is 90% of everything) offline for the day, and for much of tomorrow.
What’s the reason? Nintendo of America says “emergency maintenance,” but their UK arm goes into greater detail: “We are carrying out emergency maintenance to fix a bug that occurs in “Create” mode. During this time, Super Mario Maker’s online services will be unavailable. We are currently preparing a software update to fix this bug. The online service will be available again after the software update is distributed.”
This has started up a discussion about what said bug could be. What could be so dangerous that it requires removing access to the entire game? Some people are saying such immediate action must mean it’s a problem that lets you get something Nintendo is selling without paying for it (No……Super Mario Maker levels are free). Other people think it must be a glitch that allows the user to hack into the Wii U firmware and install homebrew….but while Nintendo has dealt with such glitches in the past, it’s been solved via patch. They’ve never taken everything offline.
The most popular theory on Reddit is that it must be about a glitch that lets players cheat on levels. “It allowed you to put an item in a level that was already uploaded,” claims user Jakku, who also claims he’s the one who reported the glitch. “So you could beat it easily or faster. It only worked with certain items and how they were placed.” His claims have yet to be verified.
Nintendo anticipates whatever the issue is with Super Mario Maker will be fixed by 8 PM Eastern/5 PM Pacific tomorrow, at which point the servers will be switched back on.