river towns

River Towns Now Available On Steam

Combine Tetris with SimCity and you’d get something like River Towns, the new puzzle game out today from Stray Fawn Publishing and Metaroot.

Your task: build cities along rivers. The challenge: you can only build them one chunk at a time, by placing colored shapes on a map. The shapes have to fit together, and you must place your cities in color-coded “districts.” Any mistakes will be deducted from your overall score. Each district has its own style and shapes, so there is no one-size-fits-all strategy for town-building. There’s no time limit, and the lute music can be relaxing, but you’ve got your work cut out for you…

Once you build up your town, you can zoom into it and observe your citizens going about their day — if anything looks especially interesting, you can go into Photo Mode to take pictures. And once your whole town is built you’ll be given a cumulative score, at which point you move on to the next development…

  • Piece together beautiful towns along the river
  • Earn points in various ways
  • Enjoy many unique levels with ever-changing mechanics
  • Restore nature and rebuild the monuments of the old, broken world
  • Share your towns with photo mode
  • Compare your score with your friends

River Towns is now available on Steam, at a launch sale price of $13.49 — after a week or so the game will revert to its intended price of 14.99.

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Avatar of 묵은지
묵은지

Member

323 messages 13 likes

I love games that combine city-building with puzzle mechanics. The fact that each district has different shapes and styles means you can’t just rely on a single strategy, which adds depth. I also like that it’s turn-based rather than real-time, so I can plan things out carefully instead of rushing. The photo mode is a nice touch too—seeing the town come to life makes it more than just a puzzle. Definitely adding this to my Steam library.

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Avatar of BenjaminBenjaminBenjamin
BenjaminBenjaminBenjamin

New Member

926 messages 30 likes

This actually sounds pretty relaxing. I don’t always have time for big, complex city-builders, but a game like this, with no time pressure, could be a great way to unwind. The price seems reasonable too, especially with the launch discount. If the soundtrack is as peaceful as it sounds, I might just play this while listening to podcasts.

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Avatar of Haywood
Haywood

Beach Manager

909 messages 29 likes

I’m a bit unsure about the scoring system. I get that it’s meant to be a challenge, but sometimes games like this can feel too restrictive if they punish you for minor mistakes. I hope there’s a mode where you can just build freely without worrying about points. That said, I like the idea of zooming in and seeing people living in your town—it makes the city feel more alive.

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Avatar of PJ
PJ

New Member

884 messages 27 likes

The idea of restoring nature and rebuilding monuments caught my attention. So many games focus just on expansion and development, but I like the idea of bringing a broken world back to life. I hope the environmental aspect is a big part of the gameplay. It would be interesting if your building choices affected the ecosystem around the river.

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Avatar of Bruce The Goose
Bruce The Goose

Well-Known Member

869 messages 42 likes

If there’s a way to compare scores with friends, I’m in. I usually go for fast-paced strategy games, but I like the challenge of trying to build efficiently. I wonder if there’s an online leaderboard—competing for the best-designed town sounds fun. Hopefully, there’s enough variation in the mechanics to keep things interesting in the long run.

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