Sony unveiled many details on their new console at the “See The Future” event today in New York, the console’s primary focus will be Social Gaming, in a sense that sharing your experience will be as easy as pushing a button.
Mark Cerny, who is the lead system architect for the PlayStation4, stated that the consoles OnLive network will have a seamless upload experience, digital games will be playable while being downloaded. In other words, you’ll be able to play the first part of a game while the rest continues to download.
Sony will also be collaborating with 3rd party services, one of which being Gaikai, a cloud gaming firm, and if you know Gaikai then you can guess where this is going. With the integration of Gaikai it will possible to quit your game on the PS4, and stream it directly to your PlayStation Vita to pick up right where you left off.
The playStation Network will also feature a variety of changes, Gaikai CEO Dave Perry stated that he wanted gamers to play only the games they love, so that in the PS store, players would have exploration of any game instantly, and that the console will actually begin to learn from the players behavior in order to give you a better experience. In short, the PS store will eventually advertise games and media based on what you normally purchase.
In addition, Sony will be partnering with Facebook to share your gaming preferences and history, and Ustream, allowing you to set up live streams on the PS4. Players will also be able to look over the shoulder of there friends, virtually, to interact and share your experience, as well as instantly posting screen shots and the ability to post comments on their screens.
Rumors of used game locking have not been touched on at the conference today, but the speculations still continue to linger. So far Sony is looking good, and is in the game, we look forward to hear more of what’s in store for the PS4 at E3 this year.