What if PS3 cost 1000$

Fayt Linegod said:
Trev works at GameStop last time I heard. Unless that's changed and he never said so.

Ah. I always wanted to work there. That or gamecrazy. I wonder if Trev can put in a good word for me. Get me some connections. eh eh?
 
Sony knows its suicidal to put out a game system for that much. They won't do it.

But if the Blu Ray is that expensive, they might be taking a HUGE profit hit to do so.
 
Bolt said:
Not really. They way overhype themselves. Or at least they convince people to do it for them. Everybody thought the PSX/PSOne/ was going to be the best thing ever but other systems have proven far superior and really the PS's didn't have much going for them except for the cinematics, which I think will be the case here. They boast all kinds of float-point capabilities so yeah, the cinematics are undoubtedly going to be killer, but when it comes to gameplay and graphics processing the XBOX 360 has the edge. The Revolution looks to be the "weakest" at this point and it's mainly because we don't really know much about it. With the backwards compatibility and if they have some good exclusive titles though, I'm willing to bet that PS3 will come up short, again.

I'm guessing you're not an RPG fan either, to give Xbox 360 the edge. (Which, having played it and seen the graphics, I find to be a very weak system.)

And the only system to have anything on the PSX was the Dreamcast, but we all know that system was just too awesome for its time. :laugh:

VengeanceGOD said:
But if the Blu Ray is that expensive, they might be taking a HUGE profit hit to do so.

Most companies take huge profit hits on their systems at launch, and make it up on the games they release for said system later.
 
Sage Shinigami said:
Most companies take huge profit hits on their systems at launch, and make it up on the games they release for said system later.

Yeah, I know. I meant a bigger hit than usual.
 
Sage Shinigami said:
I'm guessing you're not an RPG fan either, to give Xbox 360 the edge. (Which, having played it and seen the graphics, I find to be a very weak system.)

Don't forget, the launch titles for the XBOX (discluding a select few, like Halo) had really horrible graphics at the time as well. It took Microsoft a while to find their footing, and when they did, the average best PS2 graphics looked like early XBOX graphics.

And yeah, I hate RPG's, but that doesn't have anything to do with the tech aspects of the systems.
 
Letsee.. would I pay $1000 for a PS3.. of course not. And.. yeah, the MSRP is probably going to be in the $300-500 range as was earlier suggested... I can't see a company putting a system out for more than $500 and expecting it to sell insanely...granted, a "manufacturing shortage" could help that.. people would purchase it simply to throw it up on eBay for more than what they paid, making themselves a profit.. so long as systems move, Sony/MS/Nintendo/Whoever doesn't really care who's buying them and why.

Now.. buying a PS3 for $500, then buying a memory card (Judging by current prices, raising it a tad, we'll guesstimate $40 for that), an extra controller (another $30-40.. so we'll say $40) a few lauch titles (At $50 a pop, we'll say three.. so $150 right there).... Or remove the $40 for the Memory card, replace it with a $150 for the hard drive, worst case scenario mind you..

We're looking at $840ish, before we add in tax. And that's assuming you don't want wireless controllers. Add another $120-$140 for those (As I assume they'll be around $60-80 a pop), so we can assume a worst case of $940, which isn't too far off from the $1000 quoted by the article.

So, $1000 for a non-upgradable console that will let me play a few exclusive titles, a few titles that can't or won't be ported to the PC very well, and even fewer titles that'll be on the PC, just ported over badly to the PS3 (...and even fewer titles that do the same)...

$1000 up front, plus another $300 or so every year (I'm assuming 6 game purchases a year, all new titles, no budget) for the next 5 years until they release their next behemoth machine.....($2500ish)... Worst Case scenario getting Bare-Bones stuff.

I.. will most likely get a PS3. I'll also probably wait until 2008, 2009 before I do so. I mean, my PS2's been broken since.. well, I'm not 100% sure when.. I'm guessing sometime around June/July, when I moved... and I've yet to fix it (From what I've gathered, it's a simple $20 part plus an hour's work, if that). Why? I just don't really console game anymore. About the only game that even appeals to me would be the Grand Theft Auto series.. and they've done a pretty good job of porting all those to the PC, so I could always just buy those. Otherwise.. with.. um.. *cough*emulators*cough* and the new games on my PC, I just.. can't get the desire to buy a console... hell, I've yet to purchase an X-Box.. there's a couple games on there that are now budget titles, and the console itself is.. what, $150? I could easily walk out with an X-Box and a half dozen games for less than $500... I just haven't because I can't will myself to care enough to buy one.

So, in conclusion, if you'll excuse me, I'm gonna go play a hit from 1994. Good ol' X-Com: UFO Defense... hell, I've yet to see a game like that, really.. sure, there's the Final Fantasy Tactics series.. one of the reasons I own a GBA... but outside of that.... what else is there?

Back to the point..

Every console's worst looking games that are made by reputable companies are always the release titles. The programmers, artists, etc.. simply don't know how to work with the new equipment yet, and usually they've spent time and money developing a title for the old system, so.. why waste that time and money, just port it to the new one, add what graphical enhancements that you can, and make your next title not look like dog vomit. I challenge anyone who disbelieves this fact to point out a system who's launch titles looked just as good as the titles two and three years later. You won't find it. If nothing else, it takes a year for the programmers to figure out how to take advantage of every graphical capability of a system, what textures and sprites it can compress and how far, how great of models can the 3d engine support, that sort of thing. Once you're familiar with a system, you can trick the system to make it show better graphics than one would suspect it could do.
 

how to help support popgeeks, popgeeks, pop geeks

Latest News & Videos

Latest News

Back
Top