I'm not sure if there are missing text, because some of them are ridiculously broken, while the Equips seems pointless. Considering it doesn't seem to be completed yet, I guess there are still some stuff missing.
Also, Fusion monsters don't need "cannot be normal summoned or set" text, since they cannot by default anyway, due to residing in the Extra Deck.
how can I fix the 'broken' cards? The blank cells are because I can't think of/find things to fill those cells,your help would be greatly appreciated in filling them.Side Set
Hmm, I'll see more when I have the time, but note that I'm not knowledgeable at all about Garo.
But one thing I can say for now, 3000-4000 ATK low level monsters with no drawback, not even a heavy summoning restriction, are never a good idea in terms of balance.
For any 'normal' incarnation of GARO I will not lower the Attack points because GARO is supposed to be the strongest Makai Knight and I don't want the player to have to wait to summon him. However I'm open to adjusting the other Makai Knights' Attack points. Any suggestions ? .xls .xlsx
I'm not sure what an .xls file is so I can't download those, but.... one thing you might do is make GARO a ritual summon. I've never seen any of the GARO shows but he does have a henshin, right?
The two file types listed are both for Microsoft Office Excel, a spreadsheet application. The .xlsx format is the newer of the two. In the series the Makai Knights do have to transform/henshin however for ease of use the transformation/henshin will just occur upon summon.
again in relation to GARO I'll reiterate
I don't want the player to have to wait to summon him.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.