PopGeeks
Administrator
Arkanoid was first introduced to arcades in the late 80s as a refined version of the 1978 game Breakout. The basic yet addicting idea is that a ball is bouncing around the screen and you must hit every brick in the area to advance by using a paddle at the bottom to ricochet it around. If the ball falls off the screen, you lose a life (or a quarter, originally). Arkanoid added multiple levels, boss battles, enemies that redirected your ball, and falling power-up pills that bestowed abilities like a longer paddle or multiple balls at once. Arkanoid showed up on al the contemporary game-playing devices within a couple years, including the NES. In fact it included a “paddle” controller that was just a wheel you could spin. The new homebrew project that just launched on Kickstarter today doesn’t go that far, but it does push the genre in a new direction. The Trial Of Kharzoid is what one-man developer Pascal Bélisle calls an “Arkanoidvania.” It goes beyond what Arkanoid
