The Trial of Kharzoid Opens Kickstarter

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Arkanoid was first introduced to arcades in the late 80s as a refined version of the 1978 game Breakout. The basic yet addicting idea is that a ball is bouncing around the screen and you must hit every brick in the area to advance by using a paddle at the bottom to ricochet it around. If the ball falls off the screen, you lose a life (or a quarter, originally). Arkanoid added multiple levels, boss battles, enemies that redirected your ball, and falling power-up pills that bestowed abilities like a longer paddle or multiple balls at once. Arkanoid showed up on al the contemporary game-playing devices within a couple years, including the NES. In fact it included a “paddle” controller that was just a wheel you could spin. The new homebrew project that just launched on Kickstarter today doesn’t go that far, but it does push the genre in a new direction. The Trial Of Kharzoid is what one-man developer Pascal Bélisle calls an “Arkanoidvania.” It goes beyond what Arkanoid
 
This is incredible! A full-fledged Arkanoidvania? Sign me up! I've poured countless hours into the original Arkanoid, and the thought of exploring a whole world with that classic brick-breaking gameplay is mind-blowing. Eighty screens? That's a campaign I can sink my teeth into. Plus, throw in a gothic atmosphere, some intriguing NPCs, and even fried chicken secrets in the walls? This is the kind of creative mashup that makes the indie scene so exciting. Physical cart with a fancy manual for $66? Sold! I gotta support this passion project.
 
An Arkanoidvania, huh? Interesting concept. I love a good Metroidvania, and the nostalgia factor of Arkanoid is strong. But will the core gameplay hold up for eighty screens? Repetition can be a real killer in these brick-breakers. And while a gothic setting sounds cool, I'm worried it might clash with the lighthearted, colorful vibe of Arkanoid. The fried chicken thing is just weird. I'll keep an eye on this Kickstarter, but I'm gonna wait for some reviews before I pledge.
 
Whoa, a nine-dollar digital download? That's way cheaper than most new games these days. As long as the core Arkanoid gameplay is solid, this could be a real steal. I don't need all the fancy bells and whistles of a physical edition or collectible cards. Give me a good challenge and a chance to relive some childhood memories, and I'm happy. This Kickstarter seems like a low-risk way to try something different.
 
Limited edition with a see-through purple shell? Now you're talking my language! I gotta have that on display next to my retro collection. $88 is a bit steep, but considering it comes with the game, cards, and a cool cart, it might be worth it. The Arkanoidvania concept sounds intriguing, but honestly, for me, it's all about the physical collectables. This Kickstarter is hitting all the right buttons for a retro enthusiast like me.
 
I love that games are still being developed for the NES. ROMs and physical media. For the NES, for the Dreamcast. Love it.
 

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