Scott Pilgrim EX Physical Editions Announced

Peter Paltridge

Well-Known Member
Staff member
In case you didn’t hear, Scott Pilgrim is coming back…the game version, that is. Most of the original creative team from 2010’s Scott Pilgrim Vs. The World: The Game have reunited under a new brand, Tribute Games, and are now hard at work on a sequel. Scott Pilgrim EX was announced last month and its physical editions were revealed (and put up for preorder) over the weekend. Since the first game adapted the books and movie pretty thoroughly, this new one is going to have to come up with its own reason for being. Series creator Bryan Lee O’Malley was brought in to whip up a new story, in which Toronto is being terrorized by robots and demons (and vegans). That’s all we know at this early point — we’d ask “why” these things are occurring but we recall that in the Scott Pilgrim world, stuff just happens. Scott Pilgrim EX will be an 8-bit-styled brawler much like the first, with seven playable characters to choose from — Tribute has only revealed Scott and Ramona so far. What we do know is that there won’t be just one physical edition of Scott Pilgrim EX, there’ll be several, starting with the […]
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I remember playing Scott Pilgrim Vs. The World: The Game back in college with my friends on the couch. It was one of the few games that really nailed the arcade brawler feel while still having heart and humor. Seeing this sequel—Scott Pilgrim EX—makes me genuinely excited. I always thought the original deserved more attention, and now with Bryan Lee O'Malley and Anamanaguchi involved again, it feels like the right team is back.

I preordered the Deluxe Edition because the comic and soundtrack feel like important parts of the whole experience. I collect vinyl and game soundtracks, and Anamanaguchi's music still holds up after more than a decade.

I do think $174.99 is too much, though. The Ultimate Edition sounds cool, but for me, it's too expensive for a game that hasn’t even shown much gameplay yet. Still, I'm just glad Scott Pilgrim is relevant again. The world is more stressful than ever, and this kind of nostalgic fun feels needed. I hope they don’t mess it up. I’d rather wait a bit longer if it means the game is solid.
 
I’m going to be honest. I don’t see the point of this sequel. The first game already covered the story from the comics and the movie. Now we have robots and demons and vegans? Why? Is this just to sell more collector editions?

Don’t get me wrong—I like Scott Pilgrim. I read the comics, watched the movie, and I even bought the original game when it was rereleased. But this announcement feels more like a product than a passion project. $175 for the Ultimate Edition? That’s too much. The art and coin and diorama are not enough to justify that price.

I’ll wait and see. If the reviews are good, maybe I’ll consider the Standard Edition. But I need more than shiny packaging to get excited. I need gameplay, not just nostalgia.
 
This is such happy news! I really enjoyed the first Scott Pilgrim game, and now I get to look forward to a new one. I trust the team, especially if Bryan Lee O'Malley is involved again. His style is fun and different.

I already preordered the Deluxe Edition. I love soundtracks, and I want that comic too. It’s a good price for what you get.

The Ultimate Edition is too expensive for me, but I think it’s cool for people who love collecting. I just hope the game comes out early in 2026. Waiting is always hard, but I’m patient.

Also, the idea of robots and demons is strange but interesting. That’s part of the Scott Pilgrim world, right? It’s not supposed to be realistic. I’m just glad this series is not forgotten.
 
I’m actually working on a pixel art brawler myself, so seeing Scott Pilgrim EX being made with so many original team members is inspiring. Tribute Games has some great talent, and the fact they’re collaborating with O'Malley again shows a commitment to keeping the tone consistent.

From a game development perspective, the decision to continue the story instead of redoing the same material is the right call. Making robots and demons part of the plot may sound silly to some people, but it gives the designers more creative freedom for enemy types and level environments. That’s important in a genre like this where gameplay variety matters.

Personally, I’m eyeing the Deluxe Edition. I want the comic and the soundtrack for reference and inspiration. It helps me stay motivated on my own projects.

Also, releasing physical copies in multiple tiers is a smart move. People love having options. I think it’s good that they’re not forcing everyone into buying the expensive version.

I’ll be watching this one closely. I want to learn from how they balance nostalgia and new content.
 

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