[Video Game] Kamen Rider Battlride War (PS3)

That would be because the PS2 and Wii never supported custom soundtrack in the first place.

Do you own even own a PS3? It has one of the easiest custom soundtrack features(most consoles and portables use the same one)which just lets you go to the XMB and play whatever song you want in your playlist. It's just that quite a handful of PS3 games disable it for some dumb reason, such as this one.

It's quite simple why this game doesn't support custom soundtrack. Make the fans pay more for the same copy of the game, but with a different soundtrack. Appeal to more fans and more money to the company.

I agree.

For 360, this isn't a problem at all, as the system itself enables custom soundtrack for every game due to Microsoft implementing the feature, but for PS3, it'll be up to 3rd party developers to implement the custom soundtrack option for their games (& most likely the same for Wii U). Sony does it automatically for their games.
 
Like I just said, the fanbase for the Heisei Riders is much bigger and growing faster, unlike the Showa Riders. The Heisei Riders are simply more popular and would bring in more sales than a game that consisted mostly of Showa Riders. Doesn't matter what you think. You can easily tell by their exclusion from recent movies and video games. Even in movies they're at most, easter eggs rather than a point of any significance. Having Showa Riders normally available wouldn't do much for sales. If anything, the things that would bring up sales the most are online multiplayer and custom soundtrack. Showa Riders? lmao. Regardless of their popularity today their time is over and aren't much higher than an easter egg.
Go to Japan. Go to an event where Kamen Rider suits appear. People, children mostly, go insane whenever V3 or Super-1 show up, as much as they do with Den-O and Double. I haven't gone myself, this alone I could tell by stage-show videos and the experiences people have shared online. Riders 1 and 2 still get the most cheers out of everyone.
Yes, in some of their recent appearances they've been ''easter eggs'', but so have the Riders from Kuuga onwards. Faiz is as of much significance to the plot of Superhero Taisen as is Skyrider, the same applies in All Riders vs DaiShocker. Hell, in that movie X-Rider has more dialogue than many of the Heisei Riders.
Megamax portrayed them excellently, they went out of their way to NOT give the impression that they're only suits and it's characters in there.
Rider Generation. No Rider is overlooked in that game. You know who's an easter egg in those games? A Heisei Rider.

All the pre-Kuuga Riders is an absolute boost to sales for the same reason why it's so exciting for people to watch all the main Riders lined up in a movie, for the same reason it's exciting to watch Super-1 & Fourze fight together. For the same reason the first Rider Generation got a sequel.
For the same reason why there's been games for other consoles that feature Rider 1 and BLACK RX alongside Decade and Den-O. I'm talking about recent games.

This is why I say this is a weird decision. They've never been overlooked like this before, and there's also what I mentioned regarding recent games.

Now that I think about it though... I can see why they did it. For the same reason why a plot point would be removed from another game and featured as dlc.
It just emphasizes my point though, it gives them more money.

As of this point, I've no idea if they have a sequel planned. Truth be told, I don't know if they had one in mind when they released the first Rider Generation. If they do, it's all the more reason to exclude the pre-Kuuga Riders from this one and I have no argument anymore.

Secondary Riders would be horrible for DLC considering how absolutely crucial they are to the main Rider's interaction. Everybody loves crossover interactions but no matter what, you always need interaction from the same cast. Plus, having secondary Riders alone doubles the roster and potentially higher sales because again, they are simply newer and more well known to our time's audience. Tertiary Riders however, would be great DLC. Music as DLC would be amazing as well.
That part was just my opinion. If they really were crucial how come we didn't see Gatack running around with Kabuto in his recent appearances?
Yes, in Climax Heroes he's there, but the same cannot be said of all the other shows with multiple Riders in them. The first Climax Heroes had very few. Took them a long time to get Chalice in, which is essential to Blade based on your argument. Blade was alone in the first CH.

As I said, if there's a sequel already planned I have no argument :laugh:

How can you be aware that we have the Decade Apollo Geist but not even consider the fact that the Shocker grunts can be from Decade too? As much as you want Showa Riders as part of the main cast, it isn't an excuse for ignorance.
Not as noticeable. The DaiShocker/Super Shocker grunts look the same. And first thing that will come to mind to anyone looking at them is Riders 1 and 2, or at least the original shocker. DaiShocker is a tribute to the original after all. Notice that in every movie DaiShocker and Super Shocker have appeared, so too has at least one Showa Rider. When Apollo Geist first showed up in Decade, so too did BLACK RX.
Hell, my argument was about pre-Kuuga Riders being excluded yet pre-Kuuga villains are there. If their time was really over we wouldn't even have them.

Sorry about this big argument that's getting us off-topic, but I don't understand this mentality that ''the newer guys are more popular'', I don't see anything that proves it.
Sure, they are, for a while, and that's just the very newest, which are the 3 most recent series at most. Kuuga, Agito and Ryuki are old already. Shadow Moon and Ohja are still beloved.

Moreover, it's a rare case to see someone declare they're only a fan of either the Showa or Heisei era rather than just Kamen Rider. Whenever I've seen this, it's been mostly purists taking the Showa era side...

Again, as I said, no main Rider has been forgotten entirely. As of now, everyone of them is well known and remembered.
 
[HIDE]Go to Japan. Go to an event where Kamen Rider suits appear. People, children mostly, go insane whenever V3 or Super-1 show up, as much as they do with Den-O and Double. I haven't gone myself, this alone I could tell by stage-show videos and the experiences people have shared online. Riders 1 and 2 still get the most cheers out of everyone.
Yes, in some of their recent appearances they've been ''easter eggs'', but so have the Riders from Kuuga onwards. Faiz is as of much significance to the plot of Superhero Taisen as is Skyrider, the same applies in All Riders vs DaiShocker. Hell, in that movie X-Rider has more dialogue than many of the Heisei Riders.
Megamax portrayed them excellently, they went out of their way to NOT give the impression that they're only suits and it's characters in there.
Rider Generation. No Rider is overlooked in that game. You know who's an easter egg in those games? A Heisei Rider.[/HIDE]

Lived in Tokyo for 7 years just to take Tae Kwon Do classes(aaaand attend every single toku event that came up); you could not be any more incorrect. Like I said, there ARE fans of the Showa Riders but they will never be as hype as the Neo Heisei Riders. Rider Generation is a terrible example because guess what? It BOMBED in a country that was full of its fans. So it's funny that you bring that up of all games. Megamax was a decent portrayal of the Showa Riders but they were nothing more than easter eggs. Their roles were similar to Gentaro in the OOO movie and Eiji in the W movie. Take them out and they don't change the outcome of the movie at all.

[HIDE]All the pre-Kuuga Riders is an absolute boost to sales for the same reason why it's so exciting for people to watch all the main Riders lined up in a movie, for the same reason it's exciting to watch Super-1 & Fourze fight together. For the same reason the first Rider Generation got a sequel.
For the same reason why there's been games for other consoles that feature Rider 1 and BLACK RX alongside Decade and Den-O. I'm talking about recent games.

This is why I say this is a weird decision. They've never been overlooked like this before, and there's also what I mentioned regarding recent games.

Now that I think about it though... I can see why they did it. For the same reason why a plot point would be removed from another game and featured as dlc.
It just emphasizes my point though, it gives them more money.[/HIDE]

It IS a boost in sales BUT it's not even close to the boost that DLC would give. Especially considering how much DLC characters cost in video games nowadays. That is the foundation and purpose of DLC which I don't think you understand. Bamco, like any other company, has always been about the money. They are finally making a game for one of their most profitable franchises in Japan for the PS3, which is absolutely perfect for DLC. And only god knows how Rider Generation even got considered for a sequel because it bombed horribly in Japan. Only reason it sold more than 100 copies is because it laid the pipe for 2D beat em up Kamen Rider games and people love those. The fact that you seem to love the Showa Riders so much is exactly why they're DLC. They know that there is an audience that loves the Showa Riders hence exactly why they're expecting you to pay full price for the game AND extra for the DLC.

[HIDE]As of this point, I've no idea if they have a sequel planned. Truth be told, I don't know if they had one in mind when they released the first Rider Generation. If they do, it's all the more reason to exclude the pre-Kuuga Riders from this one and I have no argument anymore.


That part was just my opinion. If they really were crucial how come we didn't see Gatack running around with Kabuto in his recent appearances?
Yes, in Climax Heroes he's there, but the same cannot be said of all the other shows with multiple Riders in them. The first Climax Heroes had very few. Took them a long time to get Chalice in, which is essential to Blade based on your argument. Blade was alone in the first CH.

As I said, if there's a sequel already planned I have no argument :laugh:[/HIDE]

Japan still loves the PS3 so the idea of a sequel to this isn't exactly far fetched. This game is very likely to sell on the hype alone, due to being the first Kamen Rider game on a current gen console and the musou style gameplay. It really depends on how close to the musou series this game will be and who the developer is. Even then I'm certain that there will be a sequel.

Movies are a completely different topic. Simply put, there is only so much screentime that every Rider gets. It's always been that way and always will be. As for Climax Heroes, it's a fighting game based off a popular franchise. It was GUARANTEED to get a sequel. It's like DBZ and Naruto to a smaller extent. So because of that they could completely justify the absence of a lot of Riders since the game was pretty much confirmed to get a sequel the following year anyway.

[HIDE]Not as noticeable. The DaiShocker/Super Shocker grunts look the same. And first thing that will come to mind to anyone looking at them is Riders 1 and 2, or at least the original shocker. DaiShocker is a tribute to the original after all. Notice that in every movie DaiShocker and Super Shocker have appeared, so too has at least one Showa Rider. When Apollo Geist first showed up in Decade, so too did BLACK RX.
Hell, my argument was about pre-Kuuga Riders being excluded yet pre-Kuuga villains are there. If their time was really over we wouldn't even have them.[/HIDE]

If you're watching the trailer and the only Riders you see are the Heisei Riders and the only villains are Apollo Geist and Shocker Grunts, what else could you possibly expect? It's nothing that has to be dragged out or complicated. It's common sense. Quit comparing a video game trailer to movies because their purpose and foundation aren't anywhere near the same.

Their time may be over but I don't deny their relevancy. But like I said they aren't much more then easter eggs now. No one is focusing on them anymore, it's all about the newest Riders. They will be remembered but they're not going to get the spotlight anytime soon.

[HIDE]Sorry about this big argument that's getting us off-topic, but I don't understand this mentality that ''the newer guys are more popular'', I don't see anything that proves it.
Sure, they are, for a while, and that's just the very newest, which are the 3 most recent series at most. Kuuga, Agito and Ryuki are old already. Shadow Moon and Ohja are still beloved.

Moreover, it's a rare case to see someone declare they're only a fan of either the Showa or Heisei era rather than just Kamen Rider. Whenever I've seen this, it's been mostly purists taking the Showa era side...

Again, as I said, no main Rider has been forgotten entirely. As of now, everyone of them is well known and remembered.[/HIDE]

What do you not understand? It's a simple fact no matter how much you kiss the Showa Riders' asses. The newest Riders will always be more popular because there is a younger and therefore bigger audience that knows and loves them. It's not even a mentality, it's a simple fact. It's no different from any other topic today. The newest songs, actors, TV shows, and video games may not be the best to some people but right now they are undeniably popular and therefore will make more money. It's nothing complex at all.

Whether or not they are remembered is irrelevant, the point is whether or not they have the spotlight. Right now, the Showa Riders are light years away from the spotlight and as new Riders get introduced they'll be even further away.
 
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HQ screenshots

http://www.4gamer.net/games/200/G020037/20130121019/

and it seems that the finisher attacks are going to be tweaked to have more AOE for crowd clearing purposes(i.e Joker Extreme was claimed to have way bigger hitboxes than usual, probably got enlarged tornado effect or something)

Awesome, just what to expect from a musou-esque game.

Though the graphics look much worse now that we have a better look at the game. The lighting engine is gorgeous but the textures and models could use some polishing. The textures on the Worm are really low res and there are a lot of jagged edges on the Rider models. But this is a good thing since the possibility of a sequel is even higher now.
 
Awesome, just what to expect from a musou-esque game.

Though the graphics look much worse now that we have a better look at the game. The lighting engine is gorgeous but the textures and models could use some polishing. The textures on the Worm are really low res and there are a lot of jagged edges on the Rider models. But this is a good thing since the possibility of a sequel is even higher now.

It's just like I thought. Those models are EXACTLY the same ones from Climax Heroes but one with new filters, textures and shaders.

Oh well... I guess they still can fine tune it, right?
 
It's just like I thought. Those models are EXACTLY the same ones from Climax Heroes but one with new filters, textures and shaders.

Oh well... I guess they still can fine tune it, right?

The game's 4 months away, it's very possible. The fact that they've made entirely new models like Masked Kabuto shows that there is some degree of effort being put into this, so we can only hope. I have a hunch that Masked Kabuto is just a charge attack but hey, they went out of their way to make the model anyway.

And since all they need to do is touch up the Climax Heroes models and create new animations for them, we may possibly get at least half of the SCH roster.
 
Still not a bad looking game. And still, a Kamen Rider game for the PS3.

It looks like a good game. The fact that you can fight on foot or by Rider Machine is pretty cool. I like how you can use form changes too. The graphics are smooth and colorful, and villians from each series seem to be bosses. I like how it seems to be focused on the Neo-Heisei era Riders as the main characters. I wish I could play it, but my brother owns the PS3, and I don't know if PS3 games are region free, because PS2 ones weren't
 

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