EfficientNinja
New Member
I can't relate to the Tomb Raider part but I get your point. If they make their games pleasing to the general public, they'll risk losing their identity. Some new fans might like it but they'll lose their loyal fans.Not necessarily. It can alienate existing fans, simply because introducing the game to a wider audience is usually achieved by
1. casualization
2. adapting popular concepts from other games, which can make a series lose its originality. Just look at the new Tomb Raider games. They have basically nothing to do with the older ones, and many fans are (rightfully) angry about it.
Game developers and publishers should find a balance to increase the fanbase and giving their existing or loyal fans what they want.