Cap'n Rawkenschpiel
Member
KamenRiderRyuki said:I've got two...no, three things. Two comments, one question.
1.) Welcome to the board! ^_^
2.) I f*cking love your avatar. I seriously do.
3 (the question).) Now, what is the issue at hand? I'm a bit confused....is it the issue on names or the issue on minors playing video games? I'm sorry to ask, but I just need to know....plus, the website isn't coming up.![]()
1) Thanks! I appreciate it!
2) There's a better one, believe me, but I'm having problems getting it to a file size within limits using my Photoshop trickery. Wish me luck! *crosses fingers*
3) That's strange... The site works fine for me. Sorry 'bout that! Here's a snippet from the site:
The Video Game Voters Network exists to empower Americans who play video games to take action against threats to this entertainment medium and to stay informed about the latest issues that could affect our choice in video game entertainment. Video games are a modern form of entertainment entitled to the same creative and free speech protections afforded by the US Constitution to older media such as movies, music, and books. So join the Video Game Voters Network and speak up for games and gamer rights.
Take A Stand, Protect Your Games!
Senators Hillary Clinton (D-NY), Joe Lieberman (D-CT), and Evan Bayh (D-IN) recently announced that they will introduce "The Family Entertainment Protection Act," which would regulate the sale of certain video games throughout the country.
In the past year, Michigan, Illinois, and California have all passed laws to ban the sale of certain video games to minors. So far, courts have blocked these laws from taking effect. But anti-video game forces are pressing forward. Gamers must stand up now and take action. Government does not regulate access to or the sale of movies, books or cable TV, and it should not regulate video games.
The computer and video game industry has a widely praised self-regulatory system including Entertainment Software Rating Board (ESRB) ratings, advertising and marketing restrictions, parental education, and console manufacturers are now introducing parental control features that will be available in the next generation consoles. Moreover, every major retailer has a policy to ask for ID before selling games to minors. The effect of legislation seeking to regulate games would stifle constitutionally-protected creativity in a medium that is at the cutting-edge of innovative entertainment.
Game content is constitutionally protected, and efforts to regulate the distribution of games and their content sets an extreme precedent. Government does not regulate access to or sale of movies, books, and cable TV. There is no government mandate to show ID when seeing or buying an R-rated movie, and there is no reason to hold video games to higher scrutiny. These legislative threats on video games by politicians who don't even know how to play them creates a double standard for this innovative medium. But if the attack on video games works, what's to stop them from going after the other media we enjoy also? Government regulation based on games' content will stifle creativity, and will have a chilling effect on game publishers who may feel the need to dilute content due to the threat of government action and fines.