The mention of a "violently gothic world" in Fragged Aeternum 2 instantly reminds me of the dark fantasy vibes in Dark Heresy. The way that game throws you into the grimdark universe of Warhammer 40k really ramps up the tension, far from the cozy adventures in the Forgotten Realms. I remember running a campaign where my players had to navigate a hive city rife with corruption and chaos, and the stakes felt so much higher than your typical dungeon crawl. Those moments where every decision could lead to disaster really shift the tone of the game, making the narrative feel truly intense and gripping. It's fascinating how different settings can shape the whole experience of tabletop RPGs!