[Video Game] Fire Emblem: Awakening.

Add the Paragon skill from Bloodlines 3 DLC map, and your units will level up like crazy. You just need to play that map a few times to get as many Paragons to give to your units to get it done though.
 
I'm having a lot of trouble in the Paralogue when you get Nah. Primarily it's the guys with the Mire spell, and that I refuse to let my units die on a Paralogue (main game, sure. Not a side mission). I've been having some luck by having Libra use his Rally to boost luck, then rush my men through the death zone to safety. Does anyone have advice? Like, maybe just rush units through the hole in the wall when it's there to attack the mage? Or any other ideas?
 
I'm having a lot of trouble in the Paralogue when you get Nah. Primarily it's the guys with the Mire spell, and that I refuse to let my units die on a Paralogue (main game, sure. Not a side mission). I've been having some luck by having Libra use his Rally to boost luck, then rush my men through the death zone to safety. Does anyone have advice? Like, maybe just rush units through the hole in the wall when it's there to attack the mage? Or any other ideas?

You need to bring in either a unit with the Lockpick ability or have door keys in your convoy Chrom can have at ready or pull when needed.

Find out which areas are in there ranges and only use with high resistance in those areas. You should clear out as many enemies as you can. Me, I secure Nah and the treasures first and have most of the units paired up at that point. Don't rush in unless you have a strong unit with Galeforce or can fit at least three or four units through the hole/door. If you try to rush the mage with just one character or a paired unit, you are inviting them to surround and gang up on it once the enemy turn begins.

Unless you have a range weapon yourself like Mire, I recommend being methodical in advancing from door to door unless you have enough units near a open hole because in my experience a lot of times you will send ony through and it will at time seal itself leaving your one unit to survive a barrage.
 
What I've been doing is clearing out everyone as they approach Nah's entrance, and have Gaius and Anna paired up. I clear out the hall, have Chrom get Nah, then have Libra boost Luck and send Chrom/Sumia, Lon'qu/Vaike, and Gaius/Anna through the hallway, get anyone to the one spot that's safe, if possible, and hope for the best.

Move down to the chests, deal with the unit there, get the chests open, and then slowly bring the rest of my units through the hallway and have Anna/Gaius (whoever's leading) open the door.

What happens to me is that the room next to Nah opens then, and the units I didn't send through yet get stormed and slaughtered, yet I fear sending them through the Mire hallway, and I don't want to leave too many units behind.
 
Gerome's was the hardest for me. Holy **** it took me 3 tries to beat that paralogue.
I think what's funny is that after beating them all, the rest of story chapters actually ended up being pretty easy xD

And idk, I didn't mind my party dying since I know I would be getting a new member for it.
 
getting the kids werent hard for me i didnt get any of the kids till like after chapter 20 so it was much easier to get them.
 
I think I might have it this time. Just switched up my party a bit, sent half through the corridor, kept half by Nah's room, and I'm slowly depleting the enemies as they come through the holes in the walls.
 

how to help support popgeeks, popgeeks, pop geeks

Latest News & Videos

Latest News

Back
Top