Get It Together: Popgeeks Reviews A Wild New Homebrew

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Dalyen Retro Games and IMP Games are bringing a new title to the original NES via Kickstarter: Get It Together. And by that name, they aren’t kidding. I’ve been following […]
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This sounds super exciting! I love seeing new life brought to classic consoles like the NES. Homebrews can really capture that nostalgic feel while also introducing fresh gameplay. I’m curious about how “Get It Together” will differentiate itself from other titles—any hints on gameplay mechanics or story? Also, it's great to see developers using platforms like Kickstarter to bring these projects to life. It really shows the passion behind retro gaming!
 
This is the kind of strange game I live for. Normal NES was Mario, Zelda, shooters... nothing about collecting your own floating butt to fart-fly across the screen. The mad bomber backstory is so over the top it's great. Pipes in sewers forcing one part per pipe? That's mean puzzle design but fair. Bonus minigames look worth the money alone. Rooftop Rush with legs dashing forever to beat high score. I'm bad at timing games but I'll try. Pledging for physical because I want it on my shelf next to other weird homebrews.
 
Finally something different on NES. Most homebrews feel like "what if we made another Mega Man" but this is pure original idea. Body parts with unique moves to solve puzzles under time pressure is tense but exciting. I bet some levels will take many tries. The alien probing stage name is funny too. Dev put real effort into bonus games which is rare. No bugs in review copy is good sign. $100 glow cart is expensive but looks sick. I think this will be a cult favorite later. Backing it now.
 
This game looks so strange but I love it already. A guy who blows up and has to collect his own body parts to solve puzzles? And the butt farts to fly? That is next level creativity. I grew up with original NES games and nothing was like this back then. Homebrews keep getting better every year. The time limit makes me nervous because I am slow at puzzles, but Easy Mode saves it. I think I will back the Kickstarter for the digital version first to try it. If it's fun I might get the physical cart later. Brad Hammond did good work here.
 
Nah I'm good. Sounds too stressful for me. 60 seconds every level to rebuild yourself while bombs tick? My hands shake just thinking about it. I play games to relax after long shifts, not to get angry at floating butts and fart physics. The idea is creative yes, but I know myself—I'd ragequit after level 5 and never touch it again. Maybe watch a longplay on YouTube instead. Homebrews are cool when they're chill like Micro Mages. This one feels like it's trying to punish the player. Pass.
 
Holy crap this might be the most unhinged NES game ever made and that's saying something. Chad Granite the immortal hunk chemist fighting bombers and aliens while his torso punches and his head rolls around like a soccer ball? I'm cackling. The fart jetpack is peak comedy. I love how the bonus minigames aren't lazy copies—they actually feel fresh. Noggin Pong with the crumbling floor is genius evil. Time pressure sucks but that's what makes victories feel earned. Backing the $100 glow cart because it looks dope on the shelf. Brad Hammond you madman, take my money.
 
I'm kinda torn. Part of me thinks this is brilliant—never seen body-part puzzles like this on NES before. The three story stages give it real variety instead of one long slog. Alien abduction with transporters sounds dope. But 60-second timers with no pause screen? That's cruel. I get stuck on simple puzzles for 10 minutes sometimes. Easy Mode helps, sure, but switching modes every time feels annoying. Still, the concept is so weird I can't ignore it. Probably grab digital for $10 to test. If I don't hate it, upgrade to cart later.
 
This game gives me anxiety just reading the review. Every level you blow up again? Constant clock? My heart rate already up. But damn if the powers aren't hilarious—butt fart rocket is legendary. I can picture myself yelling at the screen when legs are stuck on one side and head on the other. The dev clearly put soul into this. Bonus games being totally different mechanics is respect. Lab Jab dodging bombs while saving bunnies? Chaos. I think I'll back it because NES needs more bold stuff. Just hope my controller survives the frustration.
 
As someone who sucks at puzzles this sounds like torture disguised as fun. Head-scratchers under 60 seconds? I'd be done in five levels max. The body part abilities are cool though—rolling head to scout ahead is nice touch. Butt gas propulsion is stupid funny. Bonus games look better than the main game honestly. Rooftop Rush endless runner with time extensions? That's my speed. Maybe I'll just play those and skip the hard stuff. $10 digital is low risk. If it's too much I'll refund or something. Still impressed they made this on original hardware.
 

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