Cleave, a Strategy RPG – and first ever game – being developed by Wolves of Ragnorok Studios, has landed on Steam Greenlight, as well as receiving a Kickstarter campaign and new trailer, which you can watch below.
With three separate factions, thirty maps and sixty characters, Cleave will have a lot of variety without ever deviating from its simple and fun formula. Pre-battle mini-games will introduce buffs or debuffs to make each match different while single use heroes provide a level of strategy to turn the tide of battle if used effectively. As well as the gameplay there will be ample lore and stories to flesh out the world and characters that can be unlocked as you play.
On the Steam Greenlight page, Wolves of Ragnorok Studios also delved into the lore of Cleave, saying:
“Silver Vale was once ruled by the kingdom of Haleran until a crystalline meteor fell from the sky and crashed into the northern section of the continent. Clouds of toxic dust filled the air and corrupted the minds of anything exposed to it. This was known as the Insanity Incident. The king boarded off the inner kingdom and left those on the edge of the crisis to find for themselves. Madmen emerged from the dust seeking only blood. A resistance was formed which elected a blacksmith called Dane Steel to lead them. Steel won back much of the lost land and kept the people safe but refused to return the lands once the king finally reopened the border.”
The developers also described the strategy element of Cleave, saying:
“The battle will begin and the player can place their units limited only by their number of Supplies, the game’s resource. Defenders gain additional Supplies every set amount of seconds from Supply Chest positioned behind each lane and need to prevent Attackers from reaching them. Attackers gain Supplies from killing defending units or taking chests while wanting to get warriors past the Defender line to win the game. Each unit has a powerful leader that can be placed once each battle. They have higher stats than the standard unit and offer strong effects to buff their units. Leaders create a wider sense of strategy and can turn the tide of a battle if used correctly.”