Does the current console generation hurt or help PC gaming?
There is no need to be reminded that we’re currently seven years into a console generation and, considering the timespans that consoles have lasted for in the past, that is a very long time. But what does that mean in terms of the consumers, companies and Video Games affected by this long lifespan? What does it mean for PC users, who, unlike console users, aren’t restricted to seven year old hardware? The Bad: The most obvious setback to consider is with the hardware. The Xbox 360 console sported some mean system specs…when it came out. It has 500mb of Memory, and 3.2 GHZ of Tri Core Processing power, which in itself doesn’t seem that bad. The processor’s still up to par with the current standard, but what really kills the 360 as a tech machine is its memory, pitiful GPU and out of date design. The PlayStation 3 sports a slightly better CPU (Same Specs, newer model) with an abysmal 256 MB of RAM and video. Without going much further into the technical