Vampyr Delayed Until 2018 For Fine-tuning
Vampyr, Dontnod’s adventure RPG, has been delayed until 2018. The game was originally slated for release later this year on Xbox One, PlayStation 4, and PC but has been pushed back so that the team can fine-tune some parts of the game that require extra polish and balancing. According to studio head Oskar Guilbert, the delay is due to a technical issue that has only just been fixed.
“Delaying the release of a project you hold dear is always a tough decision,” Guilbert said. “However, we believe that meeting a deadline should never compromise quality. We were still convinced just a few weeks ago that we would be able to release Vampyr this year. Unfortunately, a technical issue – now solved – has set our teams’ schedule back at the end of the development.
“This delay allows us enough time for all the polishing and balancing phase, much needed for a game of Vampyr’s scope, with its ambitious, semi-open world, its complex narrative and deep RPG mechanics that give players a real impact on the world.
“We want to thank our publisher Focus Home Interactive for giving us the means and time necessary to provide players a memorable experience… especially since so many of you are eagerly waiting for it.”
The game is set to be a very different experience to their graphic adventure game Life is Strange, which they are also working on a sequel for. Vampyr is set in 1900s England where a doctor has contracted a mutated strain of the Spanish Flu virus, causing him to turn into a vampire. Much of the gameplay will revolve around maiign moral decisions about whether to continue helping those around you as a doctor or to kill them so that you can feed on their blood.