It was last month that developers Hourences and Grip Games along with publisher Teotl Studios released sci-fi exploration title The Solus Project on Steam. Supporting the Oculus Rift and HTC Vive head-mounted displays (HMDs) the teams have now launched an update which is primarily focused on virtual reality (VR).
The two major new additions are a VR inventory and crafting menu for both of the platforms making the process easier and simpler. The HTC Vive also gets additional functionality, the in game PDA now includes buttons that can access various PDA modes by using the opposite controller. The developer has also stated that it’ll continue to support VR with further improvements and plans for Oculus Touch which arrives later this year.
The update includes:
- Major Notes
- VR Inventory and crafting menu added for Vive and Oculus
- PDA now has interactive buttons using the Vive
- Possible fix for crashes or freezes on certain AMD systems
- Possible fix for the freezing, performance or audio issues on AMD systems
- Updated Spanish, Polish, Russian translations
- Fixes to non-translating words in all languages
- Change in explorer diary to try and fix the incorrect number of reported items found.
- Rare bug fixed where the sky and weather speed would become 0 forever. If you had this problem reloading your game with this patch should fix it.
- VR changes to previous settings
- Option for Sep Head removed due to not working well. The functionality is still there however for those who do want to use it, and it will continue to work if you had it enabled before. Can be toggled via the game.ini file HMDSepHead=False
Swimming has improved when using teleport movement. Can now aim at the top of the water surface to allow for traversing over the surface instead of always diving. Might contain a few issues or bugs still but mostly works. The list of fixes included in the update goes on and on, but suffice it to say, almost every complaint, however minor, that players had with The Solus Project has been fixed.



