The Mannequin Announced For EGX 2016
Game developer Two Tails have announced that they will be unveiling a demo of their game The Mannequin at EGX 2016, with the developer set to be playable from 22nd – 25th September, as part of The Tentacle booth at EGX in Birmingham UK. Describing the story of The Mannequin, Two Tails have said:
“A 60-year-old mystery lies behind the door to a time-lost London home. Uncover tales of strange disappearances as reality shifts around you, and seek out the truth about what really happened. If you can survive long enough that is – for at every turn, the malevolently silent dead-eyed Mannequin is in pursuit.”
A work of digital fiction from respected games industry writers Dan Griliopoulos & Alec Meer, The Mannequin will transport players from the present day to the late 1950s and back again in a twisted blend of terror, and tragedy. The game is set to have a number of features, such as:
- A story-led, first-person horror game written in partnership with Alec Meer and Dan Griliopoulos (No Mans Sky, Rock Paper Shotgun).
- Escape from the Mannequin, a creature of wood and cloth come to terrifying life.
- Battle your disorientation and fear as the house warps between the present day and a meticulously-recreated 1958.
- Piece together evidence and develop long lost photographs to uncover the tragic truth behind the Mannequin.
- Solve a notorious 60 year old murder case while trapped inside a decaying London townhouse.
Two Tails Studio Director David Mitchell spoke about the game, saying:
“We started developing The Mannequin in 2014 with the desire to create a game around these fascinating mannequins that came alive and told a story. As we explored ideas around the games setting we found a lot of inspiration from 1950s Britain as you can see in our new screenshots, and the game gradually evolved into a darker horror experience, with the mysterious mannequin taking a focal point in the story. In 2015 Dan Griliopoulos & Alec Meer came onboard as writers and have been working closely with us on the story.”