How many of you enjoyed the retro Ninja Gaiden-inspired platformer, The Messenger? You’ll be pleased to learn Sabotage Studio is at it again, working on a pseudo-sequel….however, it will be somewhat different from their previous title.

While The Messenger was an intended tribute to action-oriented 8-bit platformers, Sea of Stars is an RPG that takes its inspiration from 16-bit epics like Chrono Trigger. Sabotage launched the crowdfunding campaign recently, and it’s already earned nearly three times its goal.


  •  Engaging turn-based combat. Combat gameplay includes active player input during attack animations (timed hits), multi-character combo attacks, boosting, and strategic defense options to hinder enemies while they are channeling powerful attacks or spells. For a more immersive experience, there are no random encounters or transitions to separate battlefields, and no grinding. Both navigation and combat happen in the same environment.
  •  Unshackled traversal. Swim, climb, vault, jump off or hoist up ledges as you run through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tile-based movement.
  •  Prequel story set in The Messenger’s universe. Dozens of original characters and story arcs will take you on a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars does its RPG duty of exploring classic themes of adventure and friendship, while also being chock-full of the unexpected twists and events you’ve come to expect from a Sabotage production.
  •  Full-on dynamic lighting our custom-made render pipeline allows the creation of a breathtaking world coming to life by pushing the limits of 2D pixel-art games.
  •  The Sabotage treatment on the turn-based RPG genre. Every system has been deeply analyzed to create an experience that pays respect to retro classics, while reworking some elements in order to offer a modernized experience free of irritants and overly lengthy sequences.

You can secure your copy of Sea of Stars by making a pledge as little as 18 dollars (25 Canadian dollars). That guarantees you a digital copy PLUS a digital artbook and your name in the credits. You also gain backer title status on Sabotage Studio’s Discord.

Higher tiers throw in things like a copy of The Messenger, HD wallpapers, and — eventually — access to the private demo. A physical version doesn’t seem to be part of the campaign, which is a disappointment. Maybe it’s coming later….much later. Sabotage doesn’t plan to have the game finished until 2022.

Support Sea of Stars by visiting the Kickstarter page here.