Final Fantasy 7 Rebirth

New Final Fantasy 7 Rebirth Patch Essentially Lets You Walk Through The Game

Final Fantasy 7 Rebirth is now a truly cross-platform experience, with versions available as of this week on Nintendo Switch 2, XBox, and the Windows Store. It’s also gained an update for the existing Steam PC and Playstation 5 versions…one that introduces an unexpected new mode.

You’re familiar with New Game+, yes? A feature of many games, especially RPGs, it lets you start a new game retaining the experience you had from your previous game, allowing you to experience it in a whole new way. Some games will even add super-challenging optional bosses that can only be defeated with a New Game+ party. What Square‘s FF7 Rebirth update proposes is…what if you didn’t need a previous file at all?

“New Game – Head Start” is the name of a new menu item that lets players begin a fresh game with all characters at Level 65 with several enhanced materia. There’s a note in parentheses that says “Max level 70” and it’s unclear if that means the materia will only enhance your existing characters that far, or if you’re perma-locked at level 70 for the whole game as punishment for cheating.

There’s more though. You can now New Game+ your existing game with enhancement options like unlimited HP and MP at all times, 9,999 damage dealt to enemies during battles and minigames, and the maximum number of items available (with some exceptions). Each of these options can be toggled on or off and you don’t have to have them all on at once. Some seasoned players might cry foul at the addition of what are essentially cheats. However the fact that Square waited so long to add these options suggests they’re pushing people toward replaying Rebirth in anticipation of the third game.

And that might suggest Game 3 is closer than we think. Perhaps we’ll learn a little more as Summer Game Fest continues this week…

Join the club!

Video interviews, reviews, game news, and pure fandom - be the first to know!

Loading new replies...

Avatar of Justin J
Justin J

Active Member

1,514 messages 20 likes

I think it's awesome that Final Fantasy 7 Rebirth is becoming so accessible across all platforms. It really opens up the game to a broader audience, especially with features like this new patch. The idea of essentially walking through the game sounds intriguing; it could really help new players who might feel overwhelmed by the original's complexity.

I'm a bit torn though, part of me loves the challenge of classic RPGs, but I can see how this could enhance the experience for many. What do you think? Is this approach a good way to introduce newcomers, or does it take away from the essence of the game?

Reply Like

Avatar of Ampersand&
Ampersand&

Member

470 messages 42 likes

Square is destroying Final Fantasy 7 Rebirth with this patch. They give everyone level 65 start and unlimited hp like the game is for weak players who cannot handle real difficulty. This is what happens when companies listen to casuals and feminists who cry about everything being too hard. Real fans who played the original on hard mode get nothing while normies get free wins. The third game will be even worse because they think everyone needs training wheels now. I am done with these modern remakes that pander to people who never touched a controller before.

Reply Like

Avatar of MadamM
MadamM

New Member

82 messages 1 like

Finally they admit the game is too difficult for most players so they add this head start mode. Level 65 with strong materia right away? This is pure woke nonsense to make sure no one feels bad about losing. Back in the day we died hundreds of times and learned from it. Now they hold your hand the whole way. I bet the developers are scared of bad reviews from girls who play on easy. Square Enix lost all respect with this. The series died long ago and this just proves it.

Reply Like

Avatar of Prompto
Prompto

New Member

37 messages 0 likes

Square Enix knows their audience changed. They added level 65 start because too many new players complain the game is unfair. This is anti male design, making everything simple so women and zoomers can finish without effort. Real gamers get punished with max level 70 lock while others get god mode. The original FF7 respected your time and skill. These remakes spit on that. I am tired of seeing good series ruined by people who want participation trophies in video games.

Reply Like

Avatar of Cody
Cody

Active Member

1,117 messages 4 likes

Lol they waited this long to add cheats because the game sold bad to normal fans. Now with unlimited hp and 9999 damage you can walk through everything. This is what wokeness does to rpgs. They remove challenge so nobody feels inferior. I played the hard way and now they make fun of that effort. The third game will probably start you at max level. Square does not care about dedicated players anymore. Just give money to casual crowd.

Reply Like

Avatar of Michael1
Michael1

Member

155 messages 15 likes

As someone who likes speedrunning, this update is kind of interesting but also messy. Starting at level 65 could actually break routing in a weird way because early-game progression is part of optimizing. If you remove that, you basically create a separate category. The toggleable cheats like 9999 damage and unlimited resources make it even more split. You’d probably need new rules just to keep runs fair. On the other hand, it might open up practice tools for bosses or late-game segments, which is useful. I don’t hate it, but I think it fragments the community a bit. People will need to agree what counts as a “real run” versus a boosted mode run.

Reply Like