It was inevitable that John Wick would get a video game…the only mystery is why it took this long. Publisher Good Shepherd Entertainment and developer Bithell Games (Volume, Thomas Was Alone, Subsurface Circular) have teamed up to bring the movies’ world to life in John Wick Hex.
Bithell calls it an action-oriented timeline strategy game. Wick has a limited amount of time and finite ammo to pull off his latest job, and every decision you make as the assassin has consequences that change the strategy. The game uses an original storyline with Ian McShane and Lance Reddick reprising their roles from the movies, and the prolific Troy Baker is also on the staff roll, voicing Hex, the mysterious villain at the center of the game’s plot.
Visually, John Wick Hex looks amazing, utilizing a cel-shaded rendering style accented with bright neon. Dramatic fixed angles show you the situation in each room and give you complete information to make strategical decisions. The game was developed in cooperation with the creative team behind the John Wick movies, and features a score composed by Grammy nominated composer, Austin Wintory (Journey, Flow, the Banner Saga series).
composed by Grammy nominated composer, Austin Wintory (Journey, Flow, the Banner Saga series).