Dark Souls III stands out not just for its challenging combat but for the depth of customization it offers, both in terms of character builds and aesthetic options. The choice of classes, the extensive weapon variety, and the way leveling can shift your playstyle create a dynamic experience. On top of that, the character creator lets you really personalize your avatar, which makes the journey through Lothric feel more immersive.
Another solid contender is the Monster Hunter series. It's less about traditional RPG elements and more focused on crafting your own playstyle through the gear and skills you choose. The way the armor sets and weapons can change your abilities encourages experimentation, and you can tweak your hunter's appearance to match your playstyle.
Have you tried either of these? Or are there specific mechanics or styles you're particularly drawn to in your character builds?