Psychotime
Silly Rookie
Ok, this is the set that's nearly done. Mostly because there's not too much I have to make compared to other sets. Kuuga and the Gurongi are so easy to design, and the card count is only a little over an Essential collection.
Everything here is pure Kuuga, no Decade stuff. Decade would take a LONG time to make, and I never try to rush these things. There's a bit more to it, but I'm that's all I'm saying for now.
If anyone is wondering if there's a way to actually PLAY this card game I keep making this stuff of, well that's the point. I'm using a program called OCTGN as a method to use these cards online, but I'll post more on that and explain everything when I'm done with this set. I'll try to start this silliness from Kuuga, which is more appropriate than any other set, really.
I'll give a little background to the design aspects here. They should be self explanatory to anyone who's watched the show.
Kuuga's team, the Science Police, has two themes: The Fearless mechanic and effects utilizing characters with range.
The Gurongi utilize the Hunter mechanic to score points on themselves (Gegeru counters), and certain cards get bonuses from the amount of points they've earned.
Feedback is nice.
EDIT: Ok! I think this one is done! I'll probably tweak stuff here and there down the line, but so far it looks on the up and up. Looks like I gotta start explaining everything, now...
[ame="http://s32.photobucket.com/albums/d17/CaptainKRool/KR-Kuuga/?start=all"]KR-Kuuga pictures by CaptainKRool - Photobucket[/ame]
If anyone is wondering if there's a way to actually PLAY this card game I keep making this stuff of, well that's the point. I'm using a program called OCTGN as a method to use these cards online, but I'll post more on that and explain everything when I'm done with this set. I'll try to start this silliness from Kuuga, which is more appropriate than any other set, really.
I'll give a little background to the design aspects here. They should be self explanatory to anyone who's watched the show.
Kuuga's team, the Science Police, has two themes: The Fearless mechanic and effects utilizing characters with range.
The Gurongi utilize the Hunter mechanic to score points on themselves (Gegeru counters), and certain cards get bonuses from the amount of points they've earned.
Feedback is nice.
EDIT: Ok! I think this one is done! I'll probably tweak stuff here and there down the line, but so far it looks on the up and up. Looks like I gotta start explaining everything, now...
[ame="http://s32.photobucket.com/albums/d17/CaptainKRool/KR-Kuuga/?start=all"]KR-Kuuga pictures by CaptainKRool - Photobucket[/ame]
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