Yeah, I heard that the community in-game wasn't that great either. :sweat:
However, isn't the offline mode also getting and expansion? I wouldn't mind playing that. xD There are two new classes available in the expansion as well.
A few additions:
[HIDE]New and Improved Features
- Autorun
- Party Flags
- Shadow mapping
- Class level visible above head
- Class level max is now 30 (as opposed to 10)
- More clothes and hairstyles
- 4 new weapon types: Slicer, Whips, Shadoogs (Mag) and Madoogs (Mag)
- A-rank weapons from other manufaturers
- My room Away Messages
- Trap prices lowered
- My room system complete revamp (alot more customization now)
- Casino
- Pay Warps (to jump you to mid-lobbies - for a fee)
- New areas and monsters
- Death penalty changed
- Grinding system change: Weapons don't break anymore they just reset.
Class Changes
- Hunters/Rangers get Shadoogs (mags)
- Forces get Madoogs (mags)
Figunner:
A-rank Slicer and Shadoog
Level 40 skills, level 30 bullets
Guntecher:
A-rank whips and Madoogs and S-rank Long bows
Level 10 skills, level 40 bullets, level 20 attack techs, level 30 support techs
Wartecher:
A-rank whips and Madoogs, and S-rank wands
level 30 skills, level 20 bullets, level 30 attack techs, level 20 support techs
Fortefighter:
Level 40 Skills, level 20 bullets.
Fortegunner:
A-rank Shadoog
Level 20 Skills, level 40 bullets.
Fortecher:
Level 10 Skills, level 30 bullets, level 40 attack techs, level 40 support techs.
Protranser:
S-rank of all previously usable weapons
Level 40 skills, level 40 bullets
2 New Classes
Acrofighter:
S-ranks - twin sabers, saber, dagger, claw, slicer, handgun, shadoog
A-ranks - twin handgun, card
Level 40 Skills, Level 30 bullets
Acrotecher:
S-rank - Twin dagger, saber, dagger, whip, handgun, card, madoog
A-rank - twin handgun, wand
Level 20 skills, level 30 bullets, level 30 attacl techs, Level 50 support techs.[/HIDE]